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[WebGL] "SharedArrayBuffer will require cross-origin isolation as of M91...
How to reproduce:1. Create a new project using the default 3D template2. Make a WebGL build3. Open the built Player on Chrome4. In t... Read more
Editor crashes when loading a mesh asset with 'Mesh Compression' from an...
The crash happens if there's both an asset with 'Mesh Compression' enabled, and any other asset Steps to reproduce:1. Download and o... Read more
GameObject's colors are rendered differently in the iOS build compared t...
How to reproduce:1. Open the attached project "Testdawn.zip"2. Go to the Build Settings (FIle>Build Settings)3. Select iOS and bu... Read more
[URP] Decal Projector renders stretched out decal material
Reproduction steps:1. Download and open the attached "FlokyDecalTest.zip" project2. Open the "TestScene" scene3. Observe the "Decalp... Read more
[OpenXR][PSVR2] Black Screen/rendering is frozen when Post Processing is...
Steps to reproduce:1. Open the “IN-128264” project2. Open the "SamepleScene" Scene3. Make sure Post-processing is enabled under the ... Read more
"Curl error 6: Could not resolve host: config.uca.cloud.unity3d.com" err...
How to reproduce:1. Make sure that you do not have internet connection2. Create a new project Expected result: Newly created project... Read more
[iOS][OpenGLES2] Getting "Internal error, unrecognized message" when bui...
To reproduce:1. Create a new project2. Add a 3D Cube to a scene3. Build for iOS4. Observe errors in the console :"Shader compiler: C... Read more
[VSCode] A Script fails to open when External Script Editor is set to co...
How to reproduce:1. Open the "VSCode_issue" project using the EnvIronman VM2. Make sure the External Script Editor is set to code.ex... Read more
[iOS 13.0] Some languages symbols are replaced with a [?] marks
To reproduce: 1. Download attached "Thai Font Issue Example.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode projec... Read more
[iOS13][tvOS13] MFI controller left analog stick horizontal axis input i...
Reproduction steps:1. Open users attached project2. Build for iOS3. Connect a supported MFI controller to iOS 13+ device (tested wit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Points Lights are getting culled prematurely when using Forward+ and Deferred+ rendering paths
- Search's Indexing settings in the Preferences window are not searchable
- Crash on block_locate_free when opening a specific project
- "Project connected" pop opens again after closing it
- Cloud Code Authoring logs "JsAssetHandler:OpenAsset (int,int) does not match any of [OnOpenAssetAttribute] expected signatures" when opening or switching scenes and having the Deployment Package Installed