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An error is thrown when maximizing the Scene/Game view after changing th...
How to reproduce: 1. Create a new project 2. Change the Layout in the Editor by moving and docking windows to different places 3. Cl... Read more
Fullscreen mode: Maximized Window functionality is broken and any built ...
How to reproduce: 1. Create a new project and open its Player settings 2. Under the "Resolution" settings change the "Fullscreen Mod... Read more
[Mac] A new script is not being opened as a different tab when using VSCode
How to reproduce: 1. Create a new Unity Project 2. Make sure VSCode is set as a default text editor 3. Create two scripts 4. Open t... Read more
[Android] Shader Graph with Screen Position Raw Mode node shows Default ...
How to reproduce: 1. Open the attached "1399549_Repro.zip" project 2. Build And Run the "shader" Scene Expected results: The cube i... Read more
Prefab's references are lost when modifying prefab
How to reproduce: 1. Open attached "PrefabReferenceLostRepro.zip" project 2. Go to Assets -> Scenes and open 'SampleScene' 3. Click ... Read more
Editor crashes with Error “TLS Allocator ALLOC_TEMP_THREAD, underlying a...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more
[IL2CPP] Android Build failure when building project with ToolBuddy asse...
Reproduction steps: 1. Open the attached user's project 2. Go to File > Build Settings and switch to Android Platform 3. In the Buil... Read more
Just the “Add Key” option is available when opening the Context Menu of ...
How to reproduce: 1. Open the user’s attached “CurveEditorIssue-2022.3.4.zip” project 2. In the Hierarchy window select “MyCurve” ... Read more
[SRP] unity_LightIndices[1] are identical to every object and are set pe...
How to reproduce: 1. Open the attached "case_1155879-LightIndices" project 2. Move around the Scene and inspect how the spheres are ... Read more
OnTriggerEnter gets called after reparenting a RigidBody
How to reproduce: 1. Open the user's attached project 2. Open the 'main' Scene 3. In the Hierarchy select the 'solid' GameObject 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow