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In Progress

Votes

25

Found in

1.17.0-pre.1

Issue ID

UUM-135831

Regression

Yes

[OpenXR][PSVR2] Black Screen/rendering is frozen when Post Processing is enabled with PSVR2

OpenXR Plugin

-

Steps to reproduce:
1. Open the “IN-128264” project
2. Open the "SamepleScene" Scene
3. Make sure Post-processing is enabled under the "Main Camera" GameObject and "Assets/VRMPAssets/Settings/URP-Performant-Renderer.asset"
4. Connect a PSVR2 headset
5. Launch SteamVR and make sure “Play Mode OpenXR Runtime” under the XR Plug-in Management → OpenXR settings is set to SteamVR
6. Enter Play Mode
7. Observe the PSVR2 Player and Game view

Actual result: Black screen on both PSVR2 Player and Game view, and rendering freezes
Expected result: No black screen, and rendering doesn’t freeze

Reproducible with: 1.14.2 (6000.3.9f1), 1.17.0-pre.1 (6000.0.68f1, 6000.3.9f1, 6000.4.0b10, 6000.5.0a7)
Not reproducible with: 1.14.1 (6000.3.9f1)

Reproducible with these devices:
PSVR2
HTC Vive focus 3 (by user)

Not reproducible with these devices:
VLNQA00644 - Oculus Quest 3S (Quest 3S), CPU: Google Tensor G2, GPU: Adreno 740, OS: 14
VLNQA00417 - Oculus Quest 2 (Quest 2), CPU: Snapdragon XR2, GPU: Adreno 650, OS: 10

Environment tested: Windows 10 24H2, Windows 11 Pro

Notes:
- Some users have reported that the issue is also reproducible with HTC Vive headsets
- The issue is in the OpenXR Plugin, which regressed from the 1.14.2 package version

Comments (4)

  1. Just_Vova

    Mar 08, 2026 20:36

    Same issue

  2. TheBrebKing

    Mar 02, 2026 07:48

    I also have this issue

  3. luisangelmorales89

    Feb 27, 2026 17:01

    Having this issue as well

  4. JeromeTidal

    Feb 27, 2026 15:49

    Having the same issue, would love a resolution!

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