Search Issue Tracker
The 'Mute' transition flag in the Sub-State Machine gets ignored after s...
How to reproduce:1. Open the attached '1282801.zip' project and open the 'Test' Scene2. Open the Animator window ( Window > Anima... Read more
[LWRP] Camera with target render texture does not respect transparent ba...
How to reproduce:1. Open attached project "TransparentRenderTexture.zip" and scene "SampleScene"2. Enter Play mode3. Observe the Cub... Read more
Graphics.Blit will not apply the Material over the whole GameObject when...
How to reproduce:1. Open the user's attached "Bugreport-Graphics.Blit" project2. Open the "Scene" Scene3. In the Hierarchy select th... Read more
White borders appear around a texture when Post Processing is unchecked ...
How to reproduce:1. Open project "bug1.zip"2. In the Hierarchy window select "Main Camera" and look if the "Post Processing" is unch... Read more
Editor memory leak when entering and exiting Play Mode in a blank URP pr...
How to reproduce:1. Create a new 3D URP Project2. Install the Memory Profiler package3. Enter Play Mode, capture a Memory Profiler s... Read more
Polygon Collider 2D is missing Edit Collider button in the Inspector window
How to reproduce:1. Create a new project2. Create a new gameObject and add the Polygon Collider 2D collider to it3. Observe Inspecto... Read more
"ArgumentException: Cannot set currency to an empty or null string" erro...
To reproduce:1. Open users attached project "BlockPuzzleMagic.zip"2. Open "MainScene.unity" scene3. Press the shop button on the bot... Read more
Target runtime doesn't support default interface implementation
Reproduction steps:1. Open the "DefaultInterfaceImpl.zip" project attached by the user2. Observe the Console window Expected result:... Read more
[Android] Application.internetReachability returns NotReachable on certa...
To reproduce:1. Open attached project "InternetReachability.zip"2. Build and run on Android device3. Observe the output on screen Ex... Read more
Application.quitting event is not raised when closing build
Reproduction steps:1. Open the user's attached project2. Build the SampleScene scene3. Launch the build4. Close the build and check ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Points Lights are getting culled prematurely when using Forward+ and Deferred+ rendering paths
- Search's Indexing settings in the Preferences window are not searchable
- Crash on block_locate_free when opening a specific project
- "Project connected" pop opens again after closing it
- Cloud Code Authoring logs "JsAssetHandler:OpenAsset (int,int) does not match any of [OnOpenAssetAttribute] expected signatures" when opening or switching scenes and having the Deployment Package Installed