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Consonants and vowels are separated in Input Field when typing in Korean...
How to reproduce: 1. Open the attached project "My project (45661).zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open File>Buil... Read more
Crunched Asset Bundle sprites are too bright when loaded from file in Pl...
How to reproduce: 1. Open the user's attached project "Bright-Sprite.zip" 2. Open the "SampleScene" scene 3. Enter Play mode or Buil... Read more
[VSCode] A Script fails to open when External Script Editor is set to co...
How to reproduce: 1. Open the "VSCode_issue" project using the EnvIronman VM 2. Make sure the External Script Editor is set to code.... Read more
Linux Editor returns the "O" key's KeyCode when the Space key is being p...
How to reproduce: 1. Open the attached project (1263921.zip) 2. Open the "SampleScene" 3. Enter Playmode 4. Press the spacebar 5. Ob... Read more
Cloth is broken when parent GameObject scale is lower than 1 and Surface...
How to reproduce: 1. Open the attached "cloth-surface" project 2. Open the "SampleScene" scene 3. Enter Play Mode Expected result:... Read more
[iOS13][tvOS13] MFI controller left analog stick horizontal axis input i...
Reproduction steps: 1. Open users attached project 2. Build for iOS 3. Connect a supported MFI controller to iOS 13+ device (tested ... Read more
[iOS] UnityWebRequest doesn't work when using a 14.2+ iOS device
Reproduction steps: 1. Download and open the user's attached "ARFoundation2020Test.zip" project 2. Build and deploy the app to an iO... Read more
[iOS 13.0] Some languages symbols are replaced with a [?] marks
To reproduce: 1. Download attached "Thai Font Issue Example.zip" project and open in Unity 2. Build for iOS 3. Deploy the Xcode pro... Read more
[Performance] Compilation and refresh time increases after each script c...
Reproduction steps: 1. Open attached project "SlowDown.zip" 2. In Editor menu, open FlowFire -> Slow Down 3. In newly opened Slow Do... Read more
Shader stripping crashes when it gets too many variants
STR: 1. Create a new Unity project using the 3D template. 2. Extract the attached files into the Assets folder. 3. Create a material... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow