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Loading specific asset bundle crashes at AssetBundleLoadFromAsyncOperati...
Steps to reproduce: 1. Open attached project "827233.zip"2. Open scene "repro"3. In hierarchy select "GameObject"4. In its inspector... Read more
[Anim] Dopesheet drag key over other key does not override value
bug: Current key value is lost when dragged onto another key, in the Dopesheet.expected result: Current key value should replace val... Read more
If Canvas Scale Mode is "Scale With Screen Size" the text and its UI Tex...
Reproduction Steps:1. Open Project "Test017"2. Open test scene3. Look at the Game View window and notice that there are text fields4... Read more
[OSX] Detached Editor windows go behind the Editor when clicked outside ...
Steps to reproduce:1) Open the attached project or create a new one.2) Drag the Hierarchy window so that it becomes detached from th... Read more
[Audio] Error executing m_dryGroup->getSpectrum when using array with a ...
To reproduce:1. Open attached project2. Run textureByData scene3. Observe getSpectrumData errors in console Reproducible 5.5.0b1, 5.... Read more
[LookDev] Typing 'f' letters in input fields triggers the 'Fit view' com...
Steps to reproduce:1) Open the attached project.2) Open the Cube in LookDev.3) Zoom out the LookDev view.4) Type in 'f' letter in th... Read more
[LookDev] 'Single2 object view' allows editing 'Main view (1)' via the '...
Steps to reproduce:1) Open the attached project.2) Open LookDev.3) Select 'Single2 object view'.3) Expand the 'Views' menu. Options ... Read more
[MSE] Loading scene with Precomputed GI additively onto a scene with Bak...
Reproduction steps:1. Open the attached project2. Open the scene 'PreComputedGI', build GI in the Lighting tab and save (image 2)3. ... Read more
Colliding points are always different after reloading scene with f1.
Steps to reproduce:1. Open attached project in the 5.5.0b12. Open test scene3. Go into the play mode4. Adjust screen layout so you c... Read more
When "AllowSceneActivation" is set to false "AssetBundle.LoadFromMemoryA...
Steps to reproduce:1. Open attached project.2. In menu tab find Reproduce->First_BuildAssetBundle and click it.3. Open FirstScene... Read more
All about bugs
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Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled