Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b8
Issue ID
774184
Regression
Yes
NullRef exception appears in "AvatarMaskInspector.IsMaskUpToDate ()" when user selects 3D model in Editor
Regression: first build where issue was introduced: Version 5.4.0b7 (b558e46def43)
Steps:
1. Open attached project
2. Go to "Assets -> Dialogue System -> Examples -> Art -> Recon Troop -> Model"
3. Select "mReconTroop.fbx" model
==>
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.AvatarMaskInspector.IsMaskUpToDate () (at C:/buildslave/unity/build/Editor/Mono/Inspector/AvatarMaskInspector.cs:370)
In previous beta (before b7) was another error:
GetLocalizedString is not allowed to be called from a MonoBehaviour constructor, call it in Awake or Start instead. Called from script 'AvatarMaskInspector' on game object ''.
See "Script Serialization" page in the Unity Manual for further details.
UnityEditor.ModelImporterEditor:OnEnable()
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time
Add comment