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Sprites become pink after playing the scene
Reproduction steps: 1. Open "Test001" project 2. Open "Test" scene 3. Drag and drop "runningcat" sprite to scene view 4. Run the sce... Read more
Animation error - Invalid AABB - Quaterion to Matrix conversion failed
Reproduction steps: 1. Open "Test002" project 2. Play "NewScene" 3. Press "Return" Notice: The "Avatar"'s hand "Right Hand" (in hier... Read more
[Instancing] Using an Instanced Shader on a SkinnedMeshRenderer crashes ...
Reproduction steps: 1) Open "case_794402_ShaderCrash.zip" project 2) Open "TestScene" scene 3) Select "cloth_plane_test" object in h... Read more
[Substances] Dragging a variable slider too fast causes it to lose funct...
I've noticed that sliders act slightly differently recently, when dragged too fast they lag. When dragging a substance slider it c... Read more
[iOS] Rendering hangs after rotating a full screen view backed by UIView...
Repro steps: 1) Open the project I attached 2) Build and run scene.unity in it on iOS 8 device 3) In the build press the button in t... Read more
[Build] Microsoft surface pro window toolbar buttons not working in maxi...
Steps to reproduce: 1) download attached project 2) build and run 3) click on minimize/maximize/close toolbar buttons - it shows an... Read more
[OSX] Windows Store element in BuildSettingsWindow should be removed on ...
Steps to reproduce: 1. Create empty project 2. Go to "Build settings..." 3. Select Windows Store platform 4. Press "Open Download pa... Read more
[DragAndDrop] DragUpdated event isn't triggered if objectReferences and ...
Steps to reproduce: 1. Open attached project 2. In top menu, go "Window > Drag Test" 3. Drag green square on top of blue one, notic... Read more
[iOS][IL2CPP] Adding TextMesh Component at runtime crashes the applicati...
Steps to reproduce: 1. Open the attached project 2. Make sure the scripting backend is set to IL2CPP (should be set by default) 3. ... Read more
Gizmos are not drawn in HMD when they are on in Game View
Steps to reproduce: 1. Open new project 2. Turn on VR mode 3. Play project and turn on Gizmos in Game view Actual result: Gizmos ar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations