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0
votes
Fixed

Baked ambient GI ground and equator colors don't update until you change...

Global Illumination

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May 17, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1. Open project2. Change layout to your favourite (just mine suggestion)3. Open "Test Scene" scene4. Go to Lighti... Read more

0
votes
Fixed

ExitTime=1 Transitions break when start time is negative

Animation

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May 17, 2016

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Version/s:

statemachine.cpp EvaluateTransition In the case where ExitTime=1 and the previous time is less than 0, the math here breaks, and cau... Read more

0
votes
Fixed

Main editor window can't be resized under an unusual height

Window management

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May 17, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1. Create a new project under Unity 5.3.4f12. Move out all floating panes from main window3. Resize main window t... Read more

0
votes
By Design

Command buffers don't work until the camera is re-enabled

Camera

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May 17, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1. Open project2. Open "editor_tool_scene" scene3. Go to Main Camera in object hierarchy and locate "Simple Scree... Read more

0
votes
Fixed

Deleting game object in Scene view baked mode after baking lightmaps cra...

Global Illumination

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May 17, 2016

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Version/s: 5.3.4p6

- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more

0
votes
Fixed

[OSX] Unity leaks memory when a controller is connected

OSX

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May 17, 2016

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Version/s: 5.3.4p4

Around 5 MB/s are leaked with a controller connected, when the controller is sending events both on the Editor and the Player. Steps... Read more

0
votes
Fixed

Unity crashes when instantiating a scriptable object with transform par...

Scripting

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May 17, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) open attached project 'Object.zip'2) open and play scene 'Main" - crashes when:Instantiate(ScriptableObject, t... Read more

0
votes
Duplicate

Light bounce gets cast on game object despite the set of light's culling...

Shadows/Lights

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May 17, 2016

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Version/s: 5.3.4f1

Steps to reproduce:- Open attached project and the scene named "Bounce Culling Demo"- Notice that "Room A" and "Room B" are set to t... Read more

0
votes
Fixed
0
votes
Won't Fix

[GUILayout] GUILayout.BeginArea() does not draw GUIContent in custom men...

IMGUI

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May 17, 2016

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Version/s: 5.3.2f1

1. Open the attached project2. Open the custom window in 'Window\TestWindow'3. Notice that the 'unityFooterLogo' is drawn in the win... Read more

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