Search Issue Tracker
By Design
Votes
0
Found in
5.3.3f1
Issue ID
774681
Regression
No
[Json]JsonUtility.ToJson() does not return data of class inside DLL in JSON format
Steps to reproduce:
1. Open attached project.
2. Open script named "Test".
3. Notice that Start() method is trying to return data of class inside DLL.
3. Open scene named "Cena".
4. Press play button and notice output of the "Console" window: "test2 : {}"
(empty curly brackets indicate that JsonUtility.ToJson() did not return object's data).
Expected result:
JsonUtility.ToJson() should return data of class inside DLL.
Reproduced with:
5.3.4f1, 5.3.4p4, 5.4.0b16.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
angelx3
May 14, 2016 10:08
Reproduced with: 5.3.2f1