Search Issue Tracker
By Design
Votes
0
Found in
5.3.3f1
Issue ID
774681
Regression
No
[Json]JsonUtility.ToJson() does not return data of class inside DLL in JSON format
Steps to reproduce:
1. Open attached project.
2. Open script named "Test".
3. Notice that Start() method is trying to return data of class inside DLL.
3. Open scene named "Cena".
4. Press play button and notice output of the "Console" window: "test2 : {}"
(empty curly brackets indicate that JsonUtility.ToJson() did not return object's data).
Expected result:
JsonUtility.ToJson() should return data of class inside DLL.
Reproduced with:
5.3.4f1, 5.3.4p4, 5.4.0b16.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
angelx3
May 14, 2016 10:08
Reproduced with: 5.3.2f1