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Most Recent
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0
votes
Fixed
0
votes
Postponed

Code fails to compile due to order of the methods

Scripting

-

Mar 10, 2016

-

Version/s: 5.3.3p1

Code does not compile if one method is below other method even though there is no direct calls between those two methods. Steps to ... Read more

4
votes
Fixed

RPC warning message is not informative

Networking

-

Mar 10, 2016

-

Version/s: 5.3.3f1

Reproduction steps: 1. Open the attached project 2. Open scene "test.scene" 3. Press "Lan Host(H)" Button which appears on GUI 4. Pr... Read more

0
votes
Fixed

[iOS] Most of the emojis on iOS OnScreenKeyboard are filtered

iOS

-

Mar 09, 2016

-

Version/s: 5.3.3p1

Steps to reproduce: 1. Create new Unity project 2. Add an Input Field to the scene 3. Build and run on iOS device 4. Click on the I... Read more

2
votes
By Design

DontDestroyOnLoad throws InvalidOperationException when called from the ...

Project Browser/Hierarchy

-

Mar 09, 2016

-

Version/s: 5.4.0b9

How to reproduce: 1. Open attached project 2. Open scene test.unity - Note that an error appears in the console: InvalidOperation... Read more

1
votes
Fixed

[Shuriken] Performance Issue with ParticleSystems.UpdateJobs in 5.4

Shuriken

-

Mar 09, 2016

-

Version/s: 5.4.0b10

Reproduction steps: 1) Open attached project 2) Run TestScene 3) Find ParticleSystems.UpdateJobs in the profiler (see attached image... Read more

0
votes
Postponed

Special symbol is visible in Scene/Game window, but not in Inspector's w...

UI

-

Mar 09, 2016

-

Version/s: 5.3.3p1

Steps to reproduce: 1. Open attached project. 2. Load "FontBug" scene. 3. Look at the Game or Scene window. 4. Notice that the spec... Read more

0
votes
Fixed

Uninformative "failed to create 2D texture" error when creating RGBAHalf...

Graphics - General

-

Mar 09, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "778324.zip" 2. Open scene "TestScene" 3. Run it 4. Notice "failed to create 2D textur... Read more

0
votes
By Design

Debug.DrawLine() doesn't work when called through ContextMenu

Scene/Game View

-

Mar 09, 2016

-

Version/s: 5.3.2f1

Repro steps: 1) Open the project 2) Drop Debugger.cs on a Cube 3) Notice the lines appeared as they were called from the Start() 4)... Read more

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