Search Issue Tracker
Fixed in 5.4.0
Votes
1
Found in
5.4.0b10
Issue ID
778384
Regression
Yes
[Shuriken] Performance Issue with ParticleSystems.UpdateJobs in 5.4
Reproduction steps:
1) Open attached project
2) Run TestScene
3) Find ParticleSystems.UpdateJobs in the profiler (see attached image)
ParticleSystems.UpdateJobs (Time ms values)
OSX Editor 5.3.4f1: ~0.1 ms
OSX Editor 5.4.0b11 ~7 ms
Android 5.3.4f1: ~0.2 ms
Android 5.4.0b11 ~200 ms
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment