Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.1f1
Issue ID
778324
Regression
No
Uninformative "failed to create 2D texture" error when creating RGBAHalf or RGBAFloat texture in linear color space
Steps to reproduce:
1. Open attached project "778324.zip"
2. Open scene "TestScene"
3. Run it
4. Notice "failed to create 2D texture" which doesn't point to any script and is uninformative
Note: If we use different Texture2D constructor which also accepts color space as parameter then this error isn't present, but no matter which constructor is used, initial texture is always black. Also, Although error that texture generation failed is printed, one can access all properties of texture (width, height etc.).
Reproduced with: 5.1.4f1, 5.2.4f1, 5.3.3p3, 5.4.0b10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PhysicsCommands::PhysX::CreateCharacterController when a Prefab containing a CharacterController Component is Instantiated with NaN position values
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor
- Xcode crash on "AudioToolbox`AQ::API::V2Impl::AudioQueueProcessingTapGetSourceAudio" when repeatedly opening and closing video via AVPro Video's MTAudioProcessingTap on macOS 26.0+
- Burger button in the Multiplayer Play Mode window is not visible when using the Light theme
- AdaptiveLOD sample has missing prefabs and throws missing prefab errors when the AdaptiveLOD sample is imported and the AdaptiveLOD scene is opened
Add comment