Search Issue Tracker
Fixed in 5.2.4
Votes
1
Found in
5.2.2p3
Issue ID
742579
Regression
No
[iOS] Both Portrait and Landscape splash screens are shown at the same time on iPhones running iOS 9.1
To Reproduce:
1. Build the attached project (make sure that orientation is set to to 'Auto Rotation' and Only 'Landscape Left' and 'Landscape Right' are enabled.
2. Deploy to an iPhone running iOS 9.1 (tested on iPhone 6s)
3. Observe that both Landscape and Portrait splash screens are interlaid on top of each other.
Not reproducible if any of the portrait orientations are enabled on device.
Reproduced with
Version 5.2.2p3 (75b999ee8bfd)
Tue, 03 Nov 2015 10:25:29 GMT
Branch: 5.2/patch-release
and
Version 5.3.0b6 (6990aad78a6e)
Wed, 04 Nov 2015 16:33:25 GMT
Branch: 5.3/release
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Add comment