Search Issue Tracker
[Windows] Deleted files doesn't move into Recycle Bin
Reproduction steps:1. Open any project.2. Create an Asset.3. Delete the Asset.4. Check the Recycle Bin. Actual behavior:Deleted file... Read more
Image and Text alignment is off by a half pixel with Pixel Perfect Canva...
Reproduction steps:1. Open the attached project "PixelCanvasTest.zip";2. Open the "Test" scene;3. Make sure that the option Pixel Pe... Read more
[IL2CPP] Build hangs while building a project with a large array of strings
Reproduction steps:1. Open the attached project.2. Make sure Scripting Backend is set to IL2CPP.3. Build and run the project with iO... Read more
[Win][Regression] Player crashes after launching Windows Standalone project
Steps to repro: 1. Open attached project and 't1' scene;2. Go to File -> Build Settings;3. Click 'Add Open Scenes' button;4. Clic... Read more
Sprite renderer spams warning after play or reopening scene, when draw m...
Reproduction steps:1. Open project attached (TileBug.zip)2. Change Sprite draw mode size to 128x128 (Error: "Cannot generate 9 slice... Read more
[WebGL] [Chrome] If cursor is locked+invisible, spinning mouse wheel wit...
To reproduce:1) Open attached project and scene2) Build and run for WebGL3) Open it on chrome4) Without moving mouse, scroll mouse w... Read more
[MSE] Scene with no baked lightmaps is treated as Directional
BY DESIGN:The current behavior is expected, as the user is trying to merge two scenes with incompatible settings. The warning is the... Read more
[WSA] UWP does not deploy with Visual Studio Express 2015 for Windows 10
Steps to reproduce:1. Uninstall all versions of Visual Studio2. Install Visual Studio 2015 Express for Windows 103. Open the attache... Read more
Mixed (Managed + Native) DLLs are shown up only as Native
Reproduction steps:1. Open the attached project "Mixed Assemblies.zip";2. Press on any of DLL in Assets->SharpSVN.3. Observe, tha... Read more
Attached Rigidbody to the Object, makes sphere bounce while bounciness i...
To reproduce:1. Open attached project;2. Open scene "start";3. Enter Play mode; Actual result: The ball is bouncing.Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used