Search Issue Tracker
Fixed in 2019.2
Fixed in 2019.1
Votes
0
Found in
2018.2.6f1
Issue ID
1084800
Regression
No
[Mono] .NET 4.x TLS 1.2 excessive GC usage while reading from tls stream
Steps to reproduce:
1. Open user attached project
2. Play the scene and press "Run"
3. Open profiler and observe that GC allocations goes up over 1GB
Expeceted result: GC usage should not be excessive while reading from tls stream
Reproduced in: 2019.1.0a10, 2018.3.0b12, 2018.2.18f1, 2018.2.0a9
Fixed in: 2019.2.0a7, 2019.1.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [IL2CPP] UnityLinker error when building
- [macOS] VideoPlayer.clockTime gets stuck for a few frames when starting to play a video
- VideoPlayer.StepForward() does not VideoPlayer.OnFrameReady when using a non-transcoded video
- [Android] A few frames of audio is played when VideoPlayer.Prepare() is called with audio output mode set to Audio Source
- [Android] Audio is only stopped after a delay when VideoPlayer.Pause() is called
Add comment