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0
votes
Duplicate

"Screen position out of view frustum" when opening project w/ 2D camera

Camera

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Sep 10, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Create new empty 2D project 2. Save a scene and close unity 3. Reopen the project and observe the error in co... Read more

0
votes
Fixed

[UWP] Different UWP capabilities cause errors in Package.appxmanifest

Windows Store Apps

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Sep 10, 2015

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Version/s: 5.2.0f3

Reproducible on 5.2, 5.3; Building to UWP and selecting capabilities from editor, generates Package.appxmanifest with errors. Obs... Read more

0
votes
Fixed

UNet HLAPI packet queueing doesnt work with ReliableFragmented channels.

Networking

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Sep 10, 2015

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Version/s:

UNet HLAPI packet queueing doesnt work with ReliableFragmented channels. When a ReliableFragmented reaches capacity, a log message o... Read more

0
votes
Fixed

Loading asset bundles in the editor does not work

Asset Loading

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Sep 10, 2015

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Version/s: 5.2.0f1

To reproduce: 1. Open attached project 2. In menu select Wooga -> Test -> LoadAssetBundles 3. Loading asset bundles in the editor d... Read more

0
votes
Fixed

[InputField] Image renders on InputField and makes it unselectable

UI

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Sep 10, 2015

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Version/s: 5.2.0f3

Repro steps: 1) Open the project and TestScene 2) Run and try to click on text - notice it is impossible 3) Select Canvas -> ImagePo... Read more

1
votes
By Design

[iOS] Input.location.isEnabledByUser returns 'true' even if Location Ser...

iOS

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Sep 10, 2015

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Version/s: 5.2.0f3

To Reproduce: 1. Run the attached project. 2. Click cancel when the app requests acces to location services. 3. Observe that 'Input... Read more

0
votes
Fixed

Compilation error The type exists in both

Windows Store Apps

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Sep 10, 2015

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Version/s: 5.2.0f3

To reproduce: 1. Open attached project 2. Build to Windows 10 3. Notice error Read more

0
votes
Fixed

All animation events in a clip get played at once when animator.Play() i...

Animation

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Sep 10, 2015

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Version/s: 5.2.0f3

How to reproduce: 1. Open attached project 2. Open scene Scene.unity - Scene contains two squares 3. Play the scene - Note how on... Read more

0
votes
Fixed

[GLCORE] Using TextMesh and Native rendering plugins in same scene break...

Graphics - General

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Sep 10, 2015

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Version/s: 5.2.0f3

To Reproduce: 1. Open the attached project in Editor and run. 2. Observe that nothing is rendered in GameView. 3. Disabling GUIText... Read more

2
votes
Fixed

[ImportSettings] Crunched textures without Mip Map generation are failed...

2D

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Sep 10, 2015

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Version/s: 5.2.0f3

Repro steps: 1) Open a new project and import the image file user sent(vibracion_l@2x.png) 2) Click the image and in the Inspector ... Read more

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