Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.0f3
Issue ID
726447
Regression
Yes
[GLCORE] Using TextMesh and Native rendering plugins in same scene breaks GameView in Editor
To Reproduce:
1. Open the attached project in Editor and run.
2. Observe that nothing is rendered in GameView.
3. Disabling GUIText component in scene fixes this (3D TextMesh is also causing this).
Only reproducible in Editor (not Standalone Builds)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment