Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.0f3
Issue ID
726447
Regression
Yes
[GLCORE] Using TextMesh and Native rendering plugins in same scene breaks GameView in Editor
To Reproduce:
1. Open the attached project in Editor and run.
2. Observe that nothing is rendered in GameView.
3. Disabling GUIText component in scene fixes this (3D TextMesh is also causing this).
Only reproducible in Editor (not Standalone Builds)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Camera" component's FSR2 Mode override does not change the FSR2 Mode when the "Use FSR2 Custom Attributes" option is disabled in the "Camera" component
- Addressable Asset Settings link to the documentation isn’t working
- Edit Tree window throws MissingReferenceException and GUI Errors if Terrain object is unloaded
- Select Addressable Group window opens outside Editor bounds
- "Text Mesh" Component is missing the checkbox
Add comment