Search Issue Tracker
Loading Asset Bundle, which has renamed script, loses references to that...
How to reproduce: 1. Download AssetBundles demo project http://files.unity3d.com/vincent/assetbundle-demo/users_assetbundle-demo.zip... Read more
Cmd + A doesn't work in the login screen
Steps to reproduce : - open the login screen - type something in the e-mail field - press cmd + a and notice it doesn't select all Read more
[Project] Opening a new project from forced free version of Unity, opens...
Steps to reproduce: 1. Open any project with Unity from command line with -force-free arguments 2. Select File -> New Project -> Cr... Read more
[Physics] OnCollisionEnter without parameters crashes with IL2CPP
How to reproduce: 1. Open attached project 2. Build scene1.unity to iOS and run - Build crashes immediately after running - Scene... Read more
[Android(Kindle)][UI]Very low framerate on kindle devices when using tra...
Transparent UI images (ones with Alpha less than 255) heavily affect the Amazon Kindle Fire, quickly halving the framerate Read more
[Culling] Particle effect disappears when parent object is out of camera...
Reproducible on 4.5, 4.6 and 5.x versions; Tested on 4.5.5f1, 4.6.0f3, 4.6.5p3, 5.0.2p2, 5.1.0f2; Repro steps: 1. open project "Par... Read more
Missing materials in scenes loaded from assetbundles
How to reproduce: 1. Open attached project 2. Open scene StaticAssets/Scenes/GameLoader.unity 3. Go to Build -> Game Build 4. Selec... Read more
Destroying gameObjects while iterating them leads to crash
> Fastest workaround for this that I can think of is something like: or just removing "yield return null" from DestoryRoots method.... Read more
NullReferenceException when editing PolygonCollider2D
To reproduce: 1. Open attached project 2. Open scene 4. Select test object 5. Click edit button on PolygonCollider2D component 6. N... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] VideoPlayer does not resume playing when the app has recovered after lagging
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black