Search Issue Tracker
Grass mipmaps does not switch after adding a certain number of grass tex...
(Check the attached .gif file to see the bug) Reproduction steps:1. Open the attached project2. Navigate to Assets3. Open the main s... Read more
Transform values change slightly when duplicating nested prefabs that ha...
Repro steps:1. Open "case_830145-ZedPandemic (2).zip" project2. Load "test" scene3. Select all the prefabs who make up a square in t... Read more
[OSX] Mac standalone build menu bar missing in windowed mode
Steps to reproduce: 1. Open the attached project2. Make a Mac standalone build3. Open the build and run it in windowed mode4. Observ... Read more
Editor launches local web server despite build error
-e: Editor launched local web server despite the actual build not finishing because of a build error--doesn't do that in 5.3.6--repr... Read more
AssetDatabase.SaveAssets() not saving changes made to a prefab
AssetDatabase.SaveAssets() not saving changes made to a prefab inside OnPostprocessAllAssets(), but saving the scene manually applie... Read more
Enabling WebSockets in NetworkManager maxes out a CPU core
Steps to reproduce:1. open attached "WebSocketsPerformance.zip"2. open and enter play mode in scene "Main"3. start host4. open resou... Read more
[OSX][Retina] If editor is on Retina Screen Color Picker fails to track ...
Reproduction Steps:1. Create Project2. Create UI/Image object3. Place Editor on Retina display4. Click Color Picker (little pipette ... Read more
[SpeedTree][Regression] Wind animates speedtrees when toggling some Terr...
Steps to repro: 1. Open Unity;2. Create new project;3. Extract attached package;4. Open scene 'SpeedTreesAnimatedWhenChangingViewpoi... Read more
5.5 crashes while rendering, on DX11 with WebGL gfx emulation when using...
How to reproduce:1. Open the attached project in Unity 5.42. Open car_configurator scene and disable model3. Save the scene4. Open t... Read more
Exception in WebGL when logout from facebook account
To reproduce:1. Build empty project for WebGL2. Create Facebook app and upload WebGL project3. Run app4. Logout from Facebook5. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor