Search Issue Tracker
Duplicate
Votes
1
Found in
5.5.0b2
Issue ID
830106
Regression
No
[OSX][Retina] If editor is on Retina Screen Color Picker fails to track colour when moved to other display + loses focus
Reproduction Steps:
1. Create Project
2. Create UI/Image object
3. Place Editor on Retina display
4. Click Color Picker (little pipette icon)
5. Move it around the screen
6. Notice that when it moves - colours change
7. Click on some icons or windows outside of editor (still same screen) (for example, dock icons)
8. Notice that colour is changed and (sometimes) editor gets unfocused
9. Select Color Picker again and move to other screen
10. Notice that it stops tracking colour
11. Click somewhere on that screen
12. Notice it does not change colour and loses focus of editor
13. Select Color Picker, move to other screen and back and click
14. Notice colour change
15. Move Editor to non-retina screen
16. Do the same
17. Notice that clicking on other screen changes colour and loses focus of editor
Reproduced on versions: Unity 5.3.6p4, 5.4.1f1, 5.5.0b1, 5.5.0b2
Reproduced on OSX 10.11.6
Did not reproduce on Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment