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Unity crashes with Fatal error "GetManagerFromContext:pointer to object....
1. Create a new Unity project 2. Create empty GameObject and add a LOD Group component to it 3. Remove LOD Group component Expected... Read more
[iOS 10.2] [ReplayKit] Recorded sound is sped up and distorted
Reproduction steps: 1. Open and build the attached project into iOS device. 2. Click "Mic"(Make sure to run some background sound/mu... Read more
VR Suffers from heavy CPU performance spikes when Realtime GI Lighting i...
Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Launch build 4. Connect and observe Profile... Read more
[VR]Using SetTargetBuffers in VR results in a Black Screen
Steps to reproduce: 1. Download and open the attached project 2. Make sure VR is enabled 3. Enter Playmode Expected result: white c... Read more
Skybox rendering takes long (~20ms) on Google Galaxy Nexus
How to reproduce: 1. Open the attached project or create a new one 2. Make sure you set Development build and enable Profiler 3. Bui... Read more
[Shader Compiler] Compile error with overloaded CG methods differing onl...
Steps to reproduce: 1) Download attached project 'UnityShaderCompileError.zip' and open in Unity 2) Open scene 'testScene' 3) Selec... Read more
InstanceID is not transferred from vertex to domain shader
Steps to reproduce: 1. Open attached Unity Project "923897-TesselationShader.zip" 2. Load Scene "Tesselation x Instancing" 3. Optio... Read more
Some of the bones made with Anima2D cannot be moved when in Play Mode
To reproduce: 1. Open attached Unity project "1821 The Rebellion.zip" 2. Open "sceneA" scene 3. Open Animator window set FakeWalkSho... Read more
Panel is drawn in the wrong position when gameobject::SetActive is calle...
To reproduce: 1. Open the "TestScene" scene in the attached project 2. Play the scene 3. Right-click several times in different posi... Read more
InvalidCastException thrown when casting using UniRx and 4.6 .NET script...
Steps to reproduce: 1. Open attached project 2. Make sure '.NET 4.6' is selected as scripting runtime version 3. Enter play mode Ex... Read more
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