Search Issue Tracker
By Design
Votes
0
Found in
2017.2.0b1
Issue ID
924455
Regression
No
Skybox rendering takes long (~20ms) on Google Galaxy Nexus
How to reproduce:
1. Open the attached project or create a new one
2. Make sure you set Development build and enable Profiler
3. Build and run test scene (it is the same empty scene Unity creates by default) on Android device
4. Check the profiler
Result: On this specific device skybox rendering takes rather long ~20ms in empty scene
Reproducible: 2017.2.0b1, 2017.1.0b10, 5.6.2f1, 5.5.4f1
DUT(reproducible):
91, Google Galaxy Nexus [maguro], 4.3, PowerVR, TI OMAP
DUT(not reproducible):
69, Meizu MX5, 5.0.1, PowerVR, MediaTek (Skybox rendering takes ~0.52ms)
BY Design: The skybox is procedural = the shader is very heavy, so it's normal that it's slow on older devices.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
Add comment