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Votes
0
Found in
5.6.1f1
Issue ID
924023
Regression
No
Some of the bones made with Anima2D cannot be moved when in Play Mode
To reproduce:
1. Open attached Unity project "1821 The Rebellion.zip"
2. Open "sceneA" scene
3. Open Animator window set FakeWalkShootAnimation as the default one
4. Go into Play mode
5. In scene view, try to move the head bone
Expected result: all of the bones should move when interacted with
Actual result: some of the bones are impossible to move
Note: In Project folder, navigate to Assets --> MyAssets --> MainCharacter --> Sprites&Anima --> Animator and open FakeIdleAnimation through animation window. Removing boneHead : Rotation component fixes the bug. (see attached gif "bones.gif")
Reproduced on: 5.5.4p1, 5.6.2f1, 2017.1.0b10, 2017.2.0a4
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