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0
votes
By Design

High coordinate values in Object Transfrom causes their meshes to become...

Graphics - General

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Sep 26, 2016

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Version/s: 5.4.1f1

Reproduction steps:1. Open the attached project in Unity2. Focus the editor view on the sphere object3. Move around using your mouse... Read more

0
votes
Duplicate

Editor crashes with empty stack trace when changing platform (System.IO....

Deployment Management

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Sep 26, 2016

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Version/s: 5.5.0b5

Reproduction steps:1. Open the attached project.2. Change platform to iOS.3. Select anything when asked about API update.- Editor cr... Read more

0
votes
Fixed

[EditorTestsRunner] More than one entry with same name appears if start ...

Themes

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Sep 26, 2016

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Version/s: 5.4.1f1

If there are namespaces that start with same part in both first-pass and regular assembly, there will be two entries in Editor Tests... Read more

0
votes
By Design

Mesh Renderers are not batched dynamically when the parental object is s...

Graphics - General

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Sep 26, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project LightProbeAnchorBug.zip2. Open the DrawCall scene3. Enter Play mode4. Open the Frame... Read more

0
votes
Fixed

Collliders unstable due to body type constantly being set to kinematic

Physics2D

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Sep 26, 2016

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Version/s: 5.4.0f3

To reproduce:1. Open the project2. Enter play modeThe boxes fall apart Expected: the stack of boxes is stable and does not fall apar... Read more

0
votes
Won't Fix

[iOS][StandartAssets:ImageEffects:BlurOptimized][GLES2.0] Overbrightens ...

iOS

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Sep 26, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open the attached "Blur" project.2. Open and play the "Blur" scene.- Note how the picture looks(Screenshot att... Read more

0
votes
Fixed

[WSA][UWP] PlayerPrefs aren't saved between runs

Windows Store Apps

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Sep 25, 2016

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Version/s: 5.4.1p2

Steps to reproduce: 1. Open attached project "835218.zip" and deploy to UWP2. Open built solution using VS and run on Local Machine3... Read more

0
votes
Won't Fix

GUIView::OnInputEvent editor crash caused by assets that interfere betwe...

Asset Import

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Sep 25, 2016

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Version/s: 5.4.1f1

Repro steps:1. Open "BossWaveReborn.zip" project Stack trace: GUIView::OnInputEvent Note: Crash caused by "Rainbow Folders" and "Mar... Read more

1
votes
Won't Fix

Scene.name and Scene.isValid have incorrect values when a scene is retur...

Scripting

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Sep 25, 2016

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Version/s: 5.4.1f1

When a scene is returned with SceneManager.GetSceneByName, its properties (Scene.name and Scene.isValid) return foul values. Steps t... Read more

0
votes
By Design

Android HDR pixel format problem

Mobile Rendering

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Sep 24, 2016

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Version/s: 5.6.0a1

On Android the attached Graphics Test fails to read pixels from ARGBFloat RT, perform math to drive color component values into HDR ... Read more

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