Search Issue Tracker
Duplicate
Votes
0
Found in
Issue ID
817294
Regression
No
[TrailRenderer] Does not get cleared in scene view
Steps to reproduce:
1. open attached project
2. open scene M
3. select "GameObject" from scene
4. move his transform around
Actual: trail is renderer but never cleared/destroyed
Expected: should work as in play mode
Reproduced: 5.1.5f1, 5.4.0f2
Workaround: reload scene
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
This is a duplicate of issue #460198