Search Issue Tracker
Duplicate
Votes
0
Found in
Issue ID
817294
Regression
No
[TrailRenderer] Does not get cleared in scene view
Steps to reproduce:
1. open attached project
2. open scene M
3. select "GameObject" from scene
4. move his transform around
Actual: trail is renderer but never cleared/destroyed
Expected: should work as in play mode
Reproduced: 5.1.5f1, 5.4.0f2
Workaround: reload scene
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
This is a duplicate of issue #460198