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0
votes
Fixed

[Raycast] Raycast is not ignored when using 'IgnoreRaycast' layer

Physics

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Jan 02, 2015

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Version/s: 5.0.0b18

Steps to reproduce this issue: 1. Open the attached project 2. Open 'ScaleOnMouseEnter' scene 3. It has 2 cubes and 2 other 'blocki... Read more

0
votes
Fixed

force-opengl: scene gizmo not displayed correctly

Scene/Game View

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Feb 03, 2015

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Version/s: 5.0.0b22

-e: the scene gizmo is barely visible when starting the editor with force-opengl -repro: --start unity with -force-opengl --look at... Read more

0
votes
Not Reproducible

Editor crash on baking lightmaps

Global Illumination

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Feb 03, 2015

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Version/s: 5.0.0b22

-e: see title -repro: --start editor with -force-opengl option --open attached project --open "XP testing" or "light probes" or "re... Read more

0
votes
Not Reproducible
0
votes
Won't Fix

[BugReporter] Doesn't update file/folder size

Bugreporter

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Feb 03, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Open the bug reporter in a non empty project. 2. Delete some file from the project folder. 3. Click preview, notic... Read more

0
votes
Fixed

Mesh Components > Material needs have screenshots updated

Docs - Manual

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Feb 04, 2015

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Version/s: 5.0.0b22

Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots f... Read more

0
votes
Fixed

Shaders > Writing Shaders link to 'Resources section' broken

Docs - Manual

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Feb 04, 2015

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Version/s: 5.0.0b22

Shaders > Writing Shaders link to 'Resources section' broken .../Manual/ShadersOverview.html page At the bottom link to 'Resources... Read more

0
votes
Fixed

Shaders > Standard Shader page misses info about 2 types of

Docs - Manual

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Feb 04, 2015

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Version/s: 5.0.0b22

Shaders > Standard Shader page misses info about 2 types of Standard Shader .../Manual/shader-UniversalShader.html This page looks ... Read more

2
votes
Postponed

[DXT] High frequency details in normal maps cause artifacts in DXT compr...

Asset Import

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Feb 04, 2015

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Version/s:

A lot of content-creation packages for PBR allow the creation of normal maps alongside texturing. Often these will overlay high-freq... Read more

0
votes
Fixed

Canvas do not switch to the chosen Sorting Layer

UI

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Feb 04, 2015

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Version/s: 5.0.0b18

To reproduce: 1. Open attached project 2. Open scene 3. Select Canvas 4. Try to change sorting layer 5. Notice that it's impossible... Read more

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