Search Issue Tracker
[metal/compute/hlslcc] Significant CPU and GPU frametime regression with...
There are significant performance regression on metal/compute/hlslcc when compared to trunk or 5.4/release: With modified 'Viking Vi... Read more
[macOS][Metal][AMD][Intel] OSX Metal build runs slower than GLCore - Low...
Steps to reproduce: 1. Open attached project2. Disable VSync in Quality Settings3. Change graphics API for Mac Standalone to Metal4.... Read more
Corrupted App Codesign: Editor always requests firewall access
1. Enable firewall (System preferences -> Security & Privacy -> Firewall)2. Launch UnityNotice that warning dialog comes u... Read more
[IL2CPP] Types.GetType not working on IL2CPP
Steps to reproduce:1) Open the latest attached project.2) Switch the platform to iOS or Android.3) Switch the Scripting Backend to I... Read more
[Shuriken] Calling ParticleSystem.Emit starts playing the particle system
Reproduction Steps:1. Open the project.2. Open the "EmitPosition" scene.3. Play the scene.4. Wait for a couple of seconds for Partic... Read more
Baked Light on Android platform has huge gamma increase
Steps to reproduce:1. Open "New Unity Project.zip"2. Build for Android platform.-Red coloured point light has huge gamma increase. P... Read more
[Linear] Directional specular lightmaps are broken after opening project...
Steps to reproduce: 1. Open attached project "819301.zip"2. Open scene "myLightScene"3. Bake lightmap. Make sure that color space is... Read more
[ScrollRect] No inertia at specific position in vertical scroll mode
How to reproduce: 1. Open the attached project and the only scene in it.2. Play the scene and scroll down by clicking and dragging g... Read more
[Linux] Linux x86 + x86_64 Universal builds do not include all libraries
Steps to reproduce:1) Open the attached project.2) Build as Linux x86+x86_64 Universal.3) Open the build Data folder and go to /Plug... Read more
[Chrome] camera gets moved by scroll wheel input
-e: the camera movement is tied to the mouse move, but when using scroll wheel the camera jumps to different position too--doesn't d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build