Search Issue Tracker
By Design
Votes
1
Found in
5.1.2f1
Issue ID
714355
Regression
No
Prefabs holding pointers to itself point to the current instance when instantiated
How to reproduce:
1. Open attached project
2. Open scene testscene.unity
3. Play the scene
- Note that the console prints 3 names that are the names of the instances the script belongs to, rather than the original prefab
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment