Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.1.2f1
Issue ID
714357
Regression
No
Coroutines end in the opposite order than they were started in if finishing at the same frame
To reproduce:
1. Open "repro.zip".
2. Open the only scene in "Scenes".
3. Press "play".
Notice that the console outputs 9 first, then 8 and so on. However, if we look at the script "tests", we see that the coroutine that should output 9 was called last.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Add comment