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0
votes
Fixed

Sprite material disappears when opening a project created on 5.4 with 5.5

2D

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Aug 04, 2016

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Version/s: 5.4.0f3

To reproduce:1. open the attached project on 5.4.0f32. make sure unity_icon1 in the scene has Sprites-Default material on it3. close... Read more

0
votes
Not Reproducible

World Space Canvas hierarchy order affects rendering order only when Z p...

UI

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Aug 04, 2016

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Version/s: 5.4.0f3

1. Open user Attached project DrawTest.unity scene2. Change hierarchy order of Canvas "Back" and "Front" gameObjects.Notice that thi... Read more

0
votes
Fixed

Crash after selecting a substance material once build platform is switched

Substances

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Aug 04, 2016

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Version/s: 5.4.0f3

Repro steps:1. Open "case_820207-New_Unity_Project" project2. In build setting change platform3. Exit build settings4. In asset fold... Read more

0
votes
Fixed
0
votes
Fixed

VRDevice.refreshRate reported as 0 on Oculus SDK

VR

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Aug 04, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Download and open the attached project(refreshRateBug.zip) on an Oculus connected machine2. Enter Play mode3. ... Read more

0
votes
Fixed

all log types are displayed when Debug.logger.filterLogType is set to Lo...

Scripting

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Aug 04, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project "log.zip"2. Open "test" scene3. Enter play mode4. Select "Exception" GUI selection5. Cli... Read more

0
votes
Fixed

[tvOS] Quality set to Fantastic by default for tvOS platform

tvOS

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Aug 04, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Create a new project.2) Go to Edit > Project Settings > Quality. Notice that quality is set to 'Fantasti... Read more

0
votes
Won't Fix

When building asset bundles not all files are created on first attempt

Asset and Scene Management

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Aug 04, 2016

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Version/s: 5.3.4f1

Reproduction steps:1) Open user's attached project2) Run "Build Android/Build SFxs for Android" in upper menu3) Go to "dist/android/... Read more

0
votes
By Design

Lightmapping.isRunning is always false

Shadows/Lights

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Aug 04, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Open attached project "LightmapIssues.zip"2. Open "scene0" scene3. Build lighting Expected behavior: Lightmapp... Read more

0
votes
Duplicate

Substance material references are lost when changing build platforms

Deployment Management

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Aug 03, 2016

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Version/s: 5.4.0f3

Repro steps(gif attached):1. Open "New Unity Project" project2. In build setting switch to another platform- Substance material refe... Read more

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