Search Issue Tracker
Active
Votes
0
Found in
2022.3.11f1
6000.0.11f1
Issue ID
UUM-75293
Regression
Yes
[iOS] Building a project for iOS with 'Launch Screen' set to 'Custom Storyboard' fails if only iPhone storyboard was setup
*Steps to reproduce:*
# Open attached project (storyboard-bug.zip)
# Switch to iOS
# Check Player Settings/Splash Screen window
# Notice that *Launch Screen* is set to *Custom Storyboard* for iPhone, but left as *Default* for iPad
# Try to build the project
*Actual results:* Build fails wit "System.UnauthorizedAccessException: Access to the path '/path_to_project/storyboard-bug' is denied."
*Expected results:* Build succeeds and has correct launch screens set up for both iPhone and iPad.
*Notes:* If both iPhone and iPad storyboards are set up as "Custom Storyboard", then build succeeds.
*Reproducible with versions:* 2022.3.11f1, 6000.0.11f1
*Not reproducible with versions:* 2021.3.39f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Ubuntu 24]Layout window size is rest when reopening the Project
- [Ubuntu 24]Cannot resize Editor window with the arrows on the side
- [Android] VideoPlayer does not resume playing when the app has recovered after lagging
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
Add comment