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Crash on Coroutine::InvokeMoveNext when series of UnityEvents are invoked
Reproduction steps:1. Open the attached “repro-project“2. Open the “debug_for_bug“ scene (Assets/_Scenes/debug_for_bug.unity)3. Ente... Read more
[Win] Editor slows down on each subsequent run when using compute shaders
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Tutorial01.unity” Scene3. Enter the Play Mode4. Obser... Read more
Release player is consuming InitializationProfilerStartFrameRegistrator ...
User-provided reproduction steps:1. Install Superluminal2. Open the project “IN_32317”3. Build the project4. Add the Superluminal DL... Read more
2D Mobile Scene contains deleted Scene in the Build Settings
How to reproduce: Create a 2D Mobile Template project via Hub Open the Build Settings window Observe the "Scenes in the Build" secti... Read more
[UIToolkit] Wrong font colour is set for text with rich text tags when i...
How to reproduce:1. Open the user’s attached “TextColorRepro” project2. Observe the Game view Expected result: Both rendered text co... Read more
A change in source control is not registered when the names of two asset...
Reproduction steps:1. Open the attached “unity-asset-rename-test_clean.zip” project2. Open the Command Prompt in the project’s folde... Read more
Crash with multiple stack traces when using the EntityManager.CopyAndRep...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Demos/2. Setup/2b. Motion Properties/2b1. Motion Properti... Read more
Material thumbnail is shown as black when using HDRP/Lit Shader
How to reproduce:Open the attached project "Material 2022 2 8f1.zip" Expected results: The thumbnail of "New Material.mat" in the Pr... Read more
UI Builder: Text overlapping in the "Inspector" tab
Steps to reproduce: Create a project Go to "Project" -> "Asset" section -> right click ->Create ->UI Toolkit -> UI Do... Read more
Frame rate stutters in macOS Player when vSyncCount is 2 or more
Reproduction steps:1. Open “vSyncCountProject“2. Open “SampleScene“3. Build And Run4. Observe frame rate stats for 30 seconds Expect... Read more
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