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0
votes
Fixed

External forces module causes crash in Transform::SetLocalScaleWithoutNo...

Shuriken

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Nov 07, 2016

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Version/s: 5.4.2p2

Using External Forces module in particle system causes crash ========== OUTPUTING STACK TRACE ================== 0x0139D7AF (Build) ... Read more

1
votes
Won't Fix

[iOS] Increased memory usage (about two times more) until library is reb...

iOS

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Nov 07, 2016

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Version/s: 5.4.2p2

Reproduction steps:1. Download the "Archive" attached project.2. Build and run it for iOS.3. Click a sign with a play symbol in the ... Read more

0
votes
Won't Fix

[Android] Proguard Unity file ignored on importing to Android Studio exp...

Android

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Nov 07, 2016

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Version/s: 5.4.2p3

STR1. Open attached repro (or any other project)2. Export it as Google Android Project3. Notice that in the root folder of exported ... Read more

0
votes
Fixed

[IL2CPP] System.Array.Copy() corrupts data with IL2CPP

IL2CPP

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Nov 07, 2016

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Version/s: 5.3.6p6

When copying arrays using IL2CPP, the results differ from the ones when using Mono compiler. Steps to reproduce:1) Open the latest a... Read more

0
votes
Not Reproducible

GI Scene Modes Not Fetching Visualization Data After Quitting Play Mode

Progressive Lightmapper

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Nov 07, 2016

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Version/s: 5.5.0b11

If the scene visualization mode is changed to any other Global Illumination view mode, then visualization data disappears after ente... Read more

0
votes
Won't Fix

[WSA] Visual Assets text labels in Player settings get cut even when the...

Universal Windows Platform

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Nov 07, 2016

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Version/s: 5.5.0b11

Reproduction steps:1. Open any project2. Go to WSA player settings -> Splash Image3. Resize the inspector horizontally4. Note, th... Read more

0
votes
Fixed

[SpeedTreeSettings] 'desc.fadeData[i].transitionDistance > 0' assertion ...

Speedtree Integration

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Nov 07, 2016

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Version/s: 5.6.0a2

Steps to repro: 1. Open Unity;2. Open attached project and 'test' scene;3. Launch the scene. Actual result:'Assertion failed on expr... Read more

0
votes
By Design

[LineRenderer] Line renderer bounds are not updating when rotating/movin...

Shuriken

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Nov 07, 2016

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Version/s: 5.5.0b11

1. Open TrailLineRenderer scene from attached project.2. Press Play3. Switch to Scene view and observe how the bounds of the Local A... Read more

0
votes
Fixed

[LineRenderer] Shift-selecting multiple line renderers with different te...

Shuriken

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Nov 07, 2016

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Version/s: 5.5.0b11

Repro steps:1. Open TrailLineRenderer scene from attached project.2. Select one one of the line renderers using the ball material (i... Read more

3
votes
Not Reproducible

Unity hangs after opening script with external script editor set to Note...

Graphics - General

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Nov 07, 2016

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Version/s: 5.5.0b10

Steps to reproduce: 1. Open attached project2. In editor preferences set external script editor to Notepad++3. Open any script locat... Read more

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