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[FixedTimestep][LimitVelocityOverTime] The size of Particle system in ed...
Steps to reproduce: 1. Open attached project ("ParticleBug.zip") 2. Open scene "ParticleBug" 3. Go to "Edit > Project settings > Ti... Read more
FBX Imports bad default pose (on specific characters
1. What happened These 2 fbx characters import with the correct arm pose (T-Stance) in 5.0 These 2 same characters import with a bad... Read more
[Crash] Passing null CommandBuffer causes crash
Steps to reproduce: 1. Open attached project "AddCommandBufferCrash" 2. Open "705609" scene 3. Open "AddCommandBufferCrash.cs" scri... Read more
Animation window lags when rotating gameobjects in animation mode
How to reproduce: 1. Open attached project 2. Open scene Test.unity 3. Open Animation Window 4. Select any gameobject under the Pri... Read more
isLocalPlayer not reset on host when ReplacePlayerForConnection called
isLocalPlayer not reset on the old player object on the host when NetworkServer.ReplacePlayerForConnection() is called. Read more
Input class does not recognize any input
No keyboard/mouse presses are detected by Input class. We have a simply Debug.Log (Input.anyKey); called in Update method. Basically... Read more
[Resource busy:: Mac] Opening new project throws "Resource busy" dialog ...
On Mac, every time a project is opened using the "open project" option a dialog pops up: Resource busy Steps to repro: - Launch un... Read more
[Win] The main window is sometimes positioned incorrectly at startup whe...
To reproduce: 1. Make Unity fullscreen 2. Restore down 3. Move window around (if having two monitors then make the window wider than... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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