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1
votes
Fixed

Building to a folder outside of the project folder fails

Editor - Other

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Aug 25, 2016

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Version/s: 5.5.0b1

Fix has been pulled to trunk and 5.5 Read more

0
votes
Fixed

WebGL fails to build if header file is tagged as plugin

WebGL

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Aug 25, 2016

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Version/s: 5.5.0a6

-e: WebGL fails to build if header file is tagged as plugin. Works fine in 5.4.0p3, fails in 5.5.0 -repro:--open attached project--b... Read more

0
votes
By Design

Vector2.magnitude computed value is different on iOS than on Android/Win...

iOS

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Aug 25, 2016

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Version/s: 5.4.0f3

Repro steps : 1. Build & deploy user attached project to iOS device.2. Notice console output where actual magnitude is different... Read more

1
votes
Fixed

[SinglePassStereo] Shadows not scaling with Render Viewport Scale changes

VR

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Aug 25, 2016

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Version/s: 5.5.0b1

1) Download attached project2) Ensure VR mode is enabled and Open VR is the preferred SDK3) Open the "RealTimeDirectionalLight" scen... Read more

1
votes
Fixed

[Oculus] Activateing a Camera in start method results in tilted world

VR

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Aug 24, 2016

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Version/s: 5.4.0p2

In 5.4.0, there is a new bug. If you activate a OVRCameraRig in the Start method, it latches the latest tracking pose instead of the... Read more

0
votes
Fixed

WindowLayout errors when switching between projects

Editor - Other

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Aug 24, 2016

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Version/s: 5.4.0p1

How to reproduce: 1. Open any project with custom editor windows and open those2. Save the project and quit3. Open Unity and create ... Read more

0
votes
By Design

GL.PushMatrix and GL.LoadProjectionMatrix is ignored when rendering to a...

Graphics - General

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Aug 24, 2016

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Version/s: 5.4.0p2

Steps to reproduce:1. open user's attached project2. enter play mode3. select "Custom Projector" in hierarchy4. try clicking inspect... Read more

0
votes
Fixed

Missing a way to read/get VectorArray after using SetVectorArray

Terrain

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Aug 24, 2016

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Version/s: 5.4.0f3

Missing a way to read/get VectorArray after using SetVectorArray Since 5.4 uniform shader arrays are set using new API, but some fun... Read more

0
votes
Fixed

Build And Run fails on iOS with EntryPointNotFoundException: GetXcodeMaj...

iOS

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Aug 24, 2016

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Version/s: 5.5.0b1

Steps to reproduce:1) Create a new project.2) Select iOS platform.3) Build the project using 'Build And Run'. Unity fails to link th... Read more

0
votes
Fixed

Baked point light does not emit light when Baked GI is enabled and light...

Global Illumination

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Aug 24, 2016

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Version/s: 5.4.0f3

Repro steps:1. Open "BakeBug.zip" project2. Make sure "Lights" scene is loaded3. Notice that point light is not emitting light4. Mov... Read more

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