Search Issue Tracker

0
votes
Fixed

Shadows are much darker when using a baked GI then realtime light

Global Illumination

-

Jan 03, 2017

-

Version/s: 5.5.0p3

Shadows are much darker when using a baked GI then realtime light. To reproduce: 1. Open scene "Realtime with No Bake.unity". ... Read more

0
votes
Fixed

[Performance] Garbage collection allocation has increased substantially ...

Profiling

-

Jan 09, 2017

-

Version/s: 5.6.0b3

Repro steps: 1. Open SceneController scene from attached project. 2. Make sure profiler is running and visible 3. Press Play 4. Pre... Read more

0
votes
Duplicate

Particle System's trails leave leftover data if instantiated through script

Shuriken

-

Jan 09, 2017

-

Version/s: 5.5.0f3

Reproduction steps: 1. Import attached project "868656-LeftoverParticleTrail". 2. Open scene "without_particle_trail_material". 3. ... Read more

0
votes
Won't Fix

Mass copying project files does not generate previews for prefabs

Scene Management

-

Jan 01, 2017

-

Version/s: 5.1.3f1

Steps to reproduce: 1. Download and open the attached project 2. Copy ForestVision files into another project 3. On the second proje... Read more

1
votes
By Design

Expanding invalid MinMaxAABB when root object is rotated

Graphics - General

-

Jan 09, 2017

-

Version/s: 5.5.0f3

How to reproduce: 1. Open attached project 2. Open scene MovingTransforms.unity 3. Play the scene - Note the visual glitching in t... Read more

0
votes
Duplicate

A value of Fill Origin setting of UI images becomes the same, after the ...

UI

-

Jan 09, 2017

-

Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project "case868631_test"; 2. Open the scene "test"; 3. Observe the Fill Origin values of t... Read more

0
votes
Fixed

WindowLayout errors when switching between projects

Editor - Other

-

Aug 24, 2016

-

Version/s: 5.4.0p1

How to reproduce: 1. Open any project with custom editor windows and open those 2. Save the project and quit 3. Open Unity and crea... Read more

0
votes
Fixed

Trying to build AssetBundles on WSA platform which module is not loaded ...

Asset and Scene Management

-

Jan 10, 2017

-

Version/s: 5.5.0p4

How to reproduce: 1. Open the attached project 2. Select Crawl folder 3. In menu go to Build -> Build All Bundles in Folder Result: ... Read more

0
votes
Fixed

Newly declared arrays become null when attached to gameObject script is ...

Inspector Functionality

-

Jan 10, 2017

-

Version/s: 5.5.0p3

To reproduce: 1.Download and open attached project 2.Attach Behav script to Main Camera object 3.Open Behav script and uncomment de... Read more

0
votes
Fixed

Unity crashes when using [DrawGizmo] attribute in generic class with gen...

Scripting

-

Jan 06, 2017

-

Version/s: 5.4.3f1

Description: Unity crashes when trying to show gizmos (only if using the [DrawGizmo] attribute in a static method inside a generic c... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.