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[DOTS] Player crashes when finding a Shared Object file
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Click File > Buil... Read more
Profiler Marker Missing in Render Thread Timeline when using the Profiler
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the Profiler window (Window > Analysis > Profiler)3. Enter ... Read more
Baking fails and sometime crashes Unity when baking lightmaps with impor...
How to reproduce:1. Open the attached project “LightbakeBugs.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Open the Lighting win... Read more
[Android] Application crashes when changing the source URL of a video pl...
Reproduction steps:1. Open the project “VideoBug”2. Build and Run on an android device3. Tap on the screen a few times Expected resu... Read more
Crash on LightProbesManager::GetLightProbeJobData when entering the Play...
Reproduction steps:1. Open the attached “LightProbes.zip” project2. Open the “Assets/Main.unity” Scene3. Enter the Play Mode Expecte... Read more
Items don't have the drag handle when a Listview is set to "reorderable ...
Reproduction steps:1. Open the attached project "LvReorderableIssues"2. Click SSCCE > Demo Window Expected result: the items have... Read more
Unable to select UI Toolkit list view items when clicking on the items
Reproduction steps:1. Open project “UI Toolkit - ListView Element Selection - 2022”2. Open “SampleScene”3. Enter Play Mode4. Continu... Read more
SetMaxImpulse is not evaluated when using it on ArticulationBody
Reproduction steps:1. Open the “SetMaxImpulseTest” project2. Open Assets/SetMaxImpulseTest.unity scene3. Enter the Play Mode4. Obser... Read more
Textures are duplicated when using Scriptable Build Pipeline
Reproduction steps:1. Open the “TestSBP” project2. In the top menu select Test>Build AB menu item3. In the top menu select Test&g... Read more
UI Toolkit fails to draw EnumFields when using it on the PhysicMaterials...
Reproduction steps:1. Open the “TestProject” Project2. Select “Assets/test.physicMaterial” PhysicMaterial in the Project Window3. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor