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Under Consideration for 2021.3.X, 2022.3.X

Votes

0

Found in

2020.3.45f1

2021.3.19f1

2022.2.7f1

2023.1.0b4

2023.2.0a2

2023.3.0a3

6000.0.0b11

Issue ID

UUM-27863

Regression

No

Camera with an "Uninitialized" Background Type, higher Rendering Priority and a custom Viewport Rect does not show lower Priority Camera layers when having multiple Cameras in the Scene

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How to reproduce:
1. Open the attached project “2DURPUninitializedHigherPriorityCameraBug.zip“
2. Open Scene “SampleScene“ (Assets/Scenes)

Expected result: All 3 GameObjects (“BlueSquare”, “GreenSquare”, “RedSquare”) are visible
Actual result: Only the “RedSquare“ GameObject is visible

Reproducible with: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a2

Reproduced on: macOS 13.0.1 (Intel)

Note:
- This issue could be related to viewport clipping when “isDefaultViewport” is false
- Issue is reproducible in Builds

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