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[TreeCreator][Tree Editor] properties are not changing under distributio...
Properties are not changing under distribution, geometry, shape settings and shadow caster resolution is not changing under material... Read more
[Renderer] Multi-selecting billboard and mesh particles hides the partic...
Repro steps:1. Create a default particle system2. Duplicate the system, and in Renderer change the Render Mode to Mesh3. Select both... Read more
[Linux editor] HDRP Template fails with error spam
-e: the error is:--Assertion failed on expression: 'rng.baseMipLevel < rng.levelCount' -no errors on Windows or OSX with 2018.3.0... Read more
Unity crashes when using C++ dll library to cross compile code to C# and...
How to reproduce:1. Download user's attached project2. In the project open the Scene called "Main"3. Play the Scene and you will see... Read more
[iOS] Empty project build crashes with in PlatformInfoDispatcher.ReportA...
Empty project build crashes with "Thread 1: signal SIGABRT" on iOS devices. Steps to reproduce:1) Create a new project2) Switch plat... Read more
[Incremental Compiler] Unity crashes without no stack trace when inspect...
How to reproduce:1. Open the attached "Test1077782.zip" project2. Open the TestScript.cs from the Scripts folder in the Visual Studi... Read more
Downloading 3D Game kit breaks UI
Steps to reproduce:1. Open Unity launcher2. Press Learn3. Go to Tutorial Projects and locate 3D Game Kit4. Press download-Progress b... Read more
A Texture of a Material is not saved when changed using WebRequest duri...
To reproduce:1. Open the QA's attached project2. Open the scene "Test" and play it3. The script will change the Texture on "imageMat... Read more
[Physics2D] [Improved Prefab] RigidBody2D component is added to prefab w...
Steps to reproduce:1. Open the attached project in 2018.22. Select Assets > Scenes > Colliders > CompositeCollider2D_Polygo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default