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Swapping Texcoord and Vertex in the shader structure prevents selection-...
Reproduction steps:1. Open the attached project "TransparentHighlightBug.zip";2. Open the Sample scene.unity;3. Select the parent ob... Read more
LUT for TonemappingColorGrading is different from original Color Grading...
Steps to reproduce:1. Open User's attached project2. Select Main Camera > "Tonempping Color Grading" component3. Enable "Color Gr... Read more
Mass copying project files does not generate previews for prefabs
Steps to reproduce:1. Download and open the attached project2. Copy ForestVision files into another project3. On the second project,... Read more
[Regression] Extensions of Dictionary class cannot be serialized
How to reproduce:1. Open 'DictionaryExtensions'2. Open scene '5.4Scene'3. Select 'GameObject' in hierarchy4. Try to inspect the 'Tes... Read more
[Android] ScrollRect glitches on Android Phones with Adreno 3XX
How to reproduce:1. Open the attached project2. Build and run on Android device3. In menu click first or second button4. In the main... Read more
Compute shader fails to open indirectly included shader files
If a shader is included from another shader which references it, the compute shader fails to open it. Steps to reproduce:1) Open the... Read more
Unnecessary shadows are rendered in Editor when Android platform is sele...
Reproduction steps:1. Open the attached project ("NewRepro.zip")2. Open "Test" scene3. Switch the platform in the player settings to... Read more
[GearVR] GLES2 Single Pass on Mali GPU black screen vrapi_GetPredictedTr...
How to reproduce:1. Open user attached project2. Build on device using OpenGLES2 and Single Pass Stereo Rendering Method3. Launch th... Read more
XCode project has errors when building with Mono2x scripting backend and...
To reproduce:1. Open new project2. Set build target to iOS3. Set scripting backend to Mono 2x4. Set Stripping level to anything othe... Read more
[UWP] Hiding UI panel crashes player - Assertion failed: vector subscrip...
Steps to reproduce:1. Open attached project "866141.zip"2. Build "TestScene" for Windows Store Universal 10 SDK3. Open built VS solu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled