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Fixed in 5.4.0

Votes

0

Found in

5.4.0a6

Issue ID

755069

Regression

Yes

[HLSLcc][ImageEffects] Adding "Tonemapping Color Grading" component in GLCore in Windows crashes the editor

OpenGL

-

Adding "Tonemapping Color Grading" component to a GameObject while using OpenGLCore API in Windows 10 causes the ditor to crash in "DataBufferGLES::CopySubData"

Repro Steps:

1) Open attached project and scene "Test"
2) Select any GameObject and add component "Tonemapping Color Grading"
3) Wait a few seconds and observe crash

Regression from V5.3

NOTE: In 5.3 The following is written to console but the component still works.

"GLSL compilation failed:
0(49) : error C1115: unable to find compatible overloaded function "atomicAdd(uvec4, uint)""

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