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0
votes
Fixed

[WSA / UWP] MouseCallbacks don't work in 5.5

Windows Store Apps

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Sep 19, 2016

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Version/s: 5.5.0b3

Reproduction steps:1. Build & run the attached project (MouseCallbacks_scene)2. Try clicking, dragging, moving etc.3. See that M... Read more

5
votes
Fixed

[iOS] No warning that "Camera Usage Description" should be added when us...

iOS

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Sep 19, 2016

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Version/s: 5.5.0b2

It's necessary to add 'NSCameraUsageDescription' to the Xcode project's info plist if the Camera api is used, otherwise the app will... Read more

0
votes
Fixed

[iOS] ReplayKit ShowCameraPreviewAt coordinates should be converted from...

iOS

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Sep 19, 2016

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Version/s: 5.5.0b2

To Reproduce: 1. Build and run the attached project.2. Start a video broadcast, observe that ReplayKit.ShowCameraPreviewAt is called... Read more

0
votes
Fixed

Warnings in the Standard Assets package

Editor - Other

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Sep 19, 2016

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Version/s: 5.5.0b4

Importing the Standard Assets packahe with Unity 5.5.0b4 throws the following new warnings: Platform LinuxStandaloneSupport has only... Read more

0
votes
Fixed

[iOS] Signing info gets broken when appeding a project which doesen't us...

iOS

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Sep 19, 2016

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Version/s: 5.5.0b2

Basically this is by design, but it might make sense to consider this case: 1. Build any project.2. Disabled automatic signing and a... Read more

3
votes
By Design

Unity Standalone build stutters on 59 hertz monitors with vSync enabled

Windows

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Sep 19, 2016

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Version/s: 5.4.1f1

Reproduction steps:1. Open the "StutterTest2.zip" project2. Build "Test" scene with Autoconnected Profiler setting enabled3. Play th... Read more

0
votes
Fixed

[NavMesh] [Carving] Unnecessary face added if two of surface vertices ar...

AI

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Sep 19, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Bake navmesh if needed and notice that there's a thin line which... Read more

1
votes
Not Reproducible

[macOS] UnityWebRequest starts failing to download files after several h...

MacOS

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Sep 19, 2016

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Version/s: 5.4.1f1

Downloading assets with UnityWebRequest starts failing after many consecutive downloads (around a 1000). Steps to reproduce:1) Open ... Read more

1
votes
Fixed

[STV] New splash screen not drawn on STV

Samsung TV

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Sep 19, 2016

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Version/s:

1) Build a project with splash screen enabled2) Run on STV3) Notice that only a frame is shown and then black. Read more

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