Search Issue Tracker
Fixed
Votes
0
Found in
5.4.0b1
Issue ID
757719
Regression
Yes
When canvas render mode is set to world space UI elements aren't shown
Reproduction steps:
1. Open attached project (NoErrorsRepro.zip)
2. Open the "Level" scene (Assets\_Zomba\Scenes\Level.unity)
3. In hierarchy check the "WallCanvas" gambeOjbect (child of "WelcomeRoom")
4. Notice that UI elements aren't shown
5. Change the "WallCanvas" render mode to "Screen Space - Overlay" or "Screen Space - Camera"
6. UI elements of that canvas will be shown
Actual result: UI elements aren't shown.
Expected result: UI elements should be shown.
Note:
- Issue doesn't reproduce with a new project
Regression introduced in: 5.4
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
h264
Jun 28, 2016 07:30
I'm experiencing the same issue in Unity 5.3.5f1