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0
votes
Won't Fix

WebGL artifacts on Unistorm demo scene

WebGL

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Nov 25, 2016

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Version/s: 5.5.0f3

WebGL artifacts on Unistorm demo scene 1. What happenedWhile playing one of demo scenes from UniStorm A$ package in WebGL, terrain b... Read more

0
votes
By Design

Playing and exiting play mode triggers a light re-bake

Editor - Other

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Nov 25, 2016

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Version/s: 5.6.0a5

This is by design because when auto mode is used for building the lighting, editor fetches the data after quitting play mode. Theref... Read more

0
votes
Fixed

[Metal][Sculpting] Artifacts on terrain surface while modifying its heig...

Terrain

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Nov 25, 2016

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Version/s: 5.6.0a5

Steps to repro: 1. Open attached project and 'test' scene on OSX;2. Select Terrain gameobject in the Hierarchy;3. Select 'Raise/Lowe... Read more

0
votes
Fixed

[Android] Devices running aOS 4.1 and lower has visual artefacts after r...

Android

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Nov 25, 2016

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Version/s: 5.5.0f3

Details: when rotating android devices with aOS 4.1 and lower the screen produces visual artefacts To reproduce:1. run the attached ... Read more

0
votes
Duplicate

Crash when clicking on "Project" tab

Editor - Other

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Nov 25, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Click on "Project" tab3. Editor crashes Note, that this project was created with 5... Read more

0
votes
Duplicate

[UI] [Slider] [MultiDisplay] Sliders do not work or act incorrectly on d...

UI

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Nov 25, 2016

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Version/s: 5.4.3f1

To reproduce:1) Open attached project and scene2) Open two game tabs for Displays 1 and 23) Play it4) Try both sliders - either Disp... Read more

0
votes
Fixed

Unity crashes when playing LineRenderer Enable/Disable animation

Shuriken

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Nov 25, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open attached project.2. Play "test" scene.3. Wait 1-20 seconds for a crash. Also animation has no visual effect, be... Read more

0
votes
Not Reproducible

IL2CPP code generation with '--enable-primitive-value-type-generic-shari...

IL2CPP

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Nov 25, 2016

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Version/s:

The following method crashes because it's code is not generated properly // System.Int32 System.Collections.Generic.GenericComparer`... Read more

0
votes
Duplicate

Rigidbody is able to spin around "frozen rotations" if object is not sym...

Physics

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Nov 25, 2016

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Version/s: 5.4.2f2

To reproduce:1. Open attached project "PhysicsConstraints.zip".2. Select "CubeMan" in hierarchy.3. Play "test" scene.4. After lookin... Read more

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