Search Issue Tracker
[iOS][WebRequests] UnityWebRequest returns empty downloadHandler
UnityWebRequest.Get(".."); returns an empty UnityWebRequest.downloadHandler (text.Length/Texture tc.. is 0) To Reproduce: 1. Deploy... Read more
Crash with "Animator.Update" within "StateMachineBehaviour.OnStateEnter"
Reproduction steps: 1. Open attached project. 2. Open "scene" scene. 3. Play the scene. 4. Select "Main Camera" game object in hiera... Read more
With Linear Space rendering button color is lighter in playmode than in ...
Reproduction steps: 1. Open attached project 2. Open and play the "Empty" scene 3. Move the mouse over the button 4. Compare the col... Read more
[GL LEGACY] Reflections rendered in/by combination of Windows, OpenGL, D...
Steps to reproduce: 1. Download and open attached project. It has a scene made of simple static geometry, reflection probe, a visibl... Read more
Unity hangs when selecting objects in the scene view
How to reproduce: 1. Download the package from the cloud (link and password provided in the edit) 2. Create a new Unity project and ... Read more
Polygon type sprites do not work as source images for UI elements
Steps to reproduce: 1. Open the attached project 2. Open 'Test' scene 3. Notice it has 3 UI Images in the scene, each of them has a... Read more
Crash in GameObjectHierarchyProperty: CountRemaining after duplicate add...
To reproduce: 1. Open attached project 2. Open scene 1 3. Duplicate GameObject 4. Notice additional Cube is added to hierarchy If yo... Read more
Clamped scroll rect's scrollbar isn't updated when an item is deleted fr...
Steps to reproduce: 1. Open attached project 2. Open scene "TestScene" 3. Run it 4. Scroll to the end of the list 5. Click remove 6... Read more
Hierarchy multiplies nested objects after duplicating parent object
More stable to reproduce with UI objects, but I was able to repro it with 3D objects as well - just more tries. Suggested scenario: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled