Search Issue Tracker
Won't Fix
Votes
9
Found in
5.4.1p2
Issue ID
836468
Regression
No
[iOS] Memory spike, ramp up over time and crash using Vuforia SDK
Reproduction steps:
1. Open the attached project(prj).
2. Build and run the test scene for iOS.
3. Open the attached "stones_scaled" picture on a desktop.
4. Track and move device around "stones_scaled" picture with camera.
Actual behavior(pictures attached(scroll to the bottom of the case)):
- 5.3: small memory leak
- 5.4: spike at the beginning and a bigger memory leak
- 5.5: application crashes in a few seconds because of huge memory spike at the beginning
Notes:
- Partial regression from 5.4
Reproduced with:
- 5.3.6p7
- 5.4.1p4
- 5.5.0b6
- iPad 2 8.1.3
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
harmony
Oct 14, 2016 08:59
This problem means our users with lower end devices can not use the app!