Search Issue Tracker
Particle system is stuttering in the Game view with Selective Glow
Steps to reproduce:1. Download and open attached project2. Select the "Particle System" gameobject in the Hierarchy window3. Select ... Read more
[iOS][Android] LPPVs Do Not Fallback To Use Light Probes
Light probe proxy volumes (LPPVs) do not fallback to use light probes when a standalone build is deployed to Android or iOS. Steps f... Read more
[Anim] Backspace to delete a value in Transform editor of Configuration,...
Deleting value in Transform editor of Configuration deletes joint mapping, when only value should be deleted. repro:-enter the Confi... Read more
Object can't be cast as implemented interface
Steps to reproduce: 1. Open attached project "837614repro.zip"2. Open scene "test"3. Run it and look at console4. Notice line "abstr... Read more
Occlusion Culling does not cull shadow casters
To reproduce:1. Open provided project2. Open Assets/Scene/Scene.unity3. Open Windows/Occlusion Culling and switch to the Visualizati... Read more
[Animation] Not all Shuriken properties can be animated.
[Don't peer-review] Not all particle properties can be animated.Brought up by user regarding min/max bursts: https://feedback.unity3... Read more
[AA] Holes appear in mesh when antialiasing is enabled
Steps to reproduce: 1. Open attached project "837596.7z"2. Open scene "demoScene"3. In hierarchy select "Alignment" GO and click "Ga... Read more
[RectMask2D] Culling is not performed if the clipper's size delta change...
To reproduce:1. Open attached project from RectMaskIssue.zip.2. Load "testScene" and enter play mode.3. Look at the Game window. To ... Read more
lhs.terrainInstanceHash == rhs.terrainInstanceHash assert when building ...
Steps to reproduce: 1. Open attached project2. Open scene "Bug Report"3. In Lighting window, clear built lightmap and start baking n... Read more
Incorrect Rendering of Lightmaps with Decoded RGB
The lightmaps look incorrect with artefacts and very bright when a scene with multiple lights and light probes is deployed to a mobi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default