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[Deferred] Halo is visible through object if scene contains particle sys...
Steps to reproduce: 1. Open attached project "835710.zip"2. Open scene "BugRepro/Halo" and run it3. Notice that halo is visible thro... Read more
Directional Flares are cut off at the corner when the FOV is high
Steps to reproduce: 1. Open attached project "835706.zip"2. Open scene "BugRepro/LensFlareClipping"3. Run the scene4. Notice that fl... Read more
Setting "sharedMesh" in disabled "Mesh Collider", turns collider on even...
Steps to reproduce:1. Open attached project2. Open scene named "bug"3. Start play mode-Mesh Collider is disabled, yet RayCast still ... Read more
Crashes on AssetsMenu::CanDeleteSelectedAssets when right clicked on ass...
How to reproduce:1. Open the attached project "835652AssetCrash.zip"2. Right click on Assets folder Actual result: crashExpected res... Read more
[Debug] Debug.* (Debug.Log, Debug.Format, Debug.LogError and etc.) crash...
(Check the attached *.gif file to see the bug) Steps to reproduce:1. Open the attached project2. Navigate to Assets3. Open the Intro... Read more
[AW] Incorrect playback range after changing Sample rate
playback range in the Animation Window is incorrect after changing the Samples of a clip. repro:drop attached clip (run) into projec... Read more
ShowModal returns focus to wrong window on windows os
When a modal (ShowModal()) window closes under windows os, it returns the focus to the wrong window (eg: explorer) instead of return... Read more
[AW] No longer able to record in Editor Play mode
Play & Rec buttons/hotkeys are disabled in Editor Play mode, in 5.5This was, and should be possible. repro:Create or assign a cl... Read more
[WSA] GUID of firstpass-metro-vs2013 assembly is used for firstpass-wind...
Steps to reproduce: 1. Open any unity project (or create new one)2. Switch to WSA platform3. Open Build Settings4. Choose:- SDK: Uni... Read more
5.5b4 Gradle Build for Android
Repro 100% with Unity Version 5.5.0b6 (e398e763a5a6)Tue, 27 Sep 2016 18:46:48 GMTBranch: 5.5/staging STR1. Open repro project2. Swit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed