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UnwrapCL.exe crashes when checking Generate Lightmap UVs checkbox and cl...
1. Open new project 2. Import the object user has attached ("case_849882-199_VR_EXPORT_00_EG.obj ") 3. Check Generate Lightmap UVs i... Read more
Water Reflection and Refraction rendering is different between the Edito...
Reproduction steps: 1. Open the attached project (WaterTest.zip); 2. Open the Main.unity scene; 3. Click on the WaterCamera; 4. Try ... Read more
[Android] UnityWebRequest gives errorcallback with error=java.net.Mailfo...
Steps to reproduce: 1) Download attached project 'TestProject2.zip' and open in Unity 2) Set platform to Android 3) Build and run '... Read more
Camera not reset after moving stereo camera, enabling OpenVR then exitin...
1. run attached project that has the script for this set up already 2. change the VR device to split by pressing enter 3. move one o... Read more
Crash after pairing Vive controller
There appear to be quite a few issues on this and they all seem to involve having VS attached and debugging (which is what I was doi... Read more
Crash on opening project
To repro: 1. Open project attached. Actual result: Unity Crashes. Stacktrace: #0 0x00000100cd9408 in Object::GetClassID() const... Read more
Editor uses FilterMode.Point when CommandBuffer.GetTemporaryRT() is set ...
To reproduce: 1. Open 'FilterModeBug.zip' project 2. Open RTTest scene 3. Load RenderDoc (you can find it here if you do not have i... Read more
[FrameDebugger] Left side tree view does not always reflect renames to g...
Reproduction steps: 1. Create a new Unity project. 2. Create a new object (e.g. sphere). 3. Open "Window > Frame Debugger" 4. Click ... Read more
IL2CPP build crash related to generics with interface parameters
Steps to reproduce: 1. Open attached project 2. Build to Il2Cpp platform 3. Run build and notice that it crashes Reproduced with: ... Read more
[VSTU] Mixing of types isn't allowed in VS Watch
Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. Open script "Scripts/NewBehaviourScript" and add breakpoint a... Read more
All about bugs
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