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1
votes
By Design

[iOS][Texture2D] After destroying objects and new Texture2D is never cle...

IL2CPP

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Sep 16, 2015

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Version/s: 5.1.3p3

1. Open attached project 2. Build to iOS 3. Click "Open Camera", "Take Picture", Process Image" memory will increase 4. Click "Clean... Read more

0
votes
Duplicate

[Rigidbody2D] MovePosition() does not work with kinematic rigidbodies

Physics2D

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Sep 16, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open the attached project 2. Open 'PressToFloat' scene 3. Notice the script calls MovePosition() function an... Read more

0
votes
Fixed

[Transform] Scale decreases on rotated object, when it's added to the pa...

Editor - Other

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Sep 16, 2015

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Version/s: 5.2.0f3

Reproduction steps: 0. (As shown in the attached GIF file) 1. Create new empty project. 2. Create 2 cube objects. 3. Change first cu... Read more

0
votes
Fixed

Build Universal 10 error

Windows Store Apps

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Sep 16, 2015

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Version/s: 5.2.0f3

Read more

2
votes
Fixed

[Visualization] Missing Global Illumination Visualisations in the Scene ...

Scene/Game View

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Sep 16, 2015

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Version/s: 5.2.0f3

Reproduction steps: 1. Open attached project 2. Open scene "GIVisualisationMissing" 3. Wait until lightmaps are built 4. Switch scen... Read more

0
votes
Fixed

[IL2CPP]Crash on Application.LoadLevel

IL2CPP

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Sep 15, 2015

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Version/s: 5.1.3p3

To reproduce: 1) Create new project 2) Create two scenes ('scene1' and 'scene2') Optional: Add a different object in each scene (for... Read more

0
votes
Fixed

Changing RenderTexture size causes WrapMode reset

Camera

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Sep 15, 2015

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Version/s: 5.2.0f3

To reproduce: 1. Open the project in repro.zip 2. Select New Render Texture 3. Change the WrapMode to repeat. 4. Set x size from 256... Read more

0
votes
By Design

SyncVar data too large

Networking

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Sep 15, 2015

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Version/s:

When the data required to serialize a networked object is larger than MTU, error messages are generated: Channel {0} for connection... Read more

0
votes
Won't Fix

[Editor] Replace command in VI mode does not work

CodeEditors

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Sep 15, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open any project in Unity 2. Create or open any script in MonoDevelop 3. Turn on VI Mode (Tools -> Options...... Read more

5
votes
Fixed

[Canvas][RenderMode] World-space Canvas causes crash when deleting it in...

UI

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Sep 15, 2015

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Version/s: 5.2.0f3

Repro steps: 1) Open the project and Scene scene 2) Run the scene and Pause 3) Make sure Canvas Render mode is set to World Space 4)... Read more

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