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[Shuriken] Size over lifetime defaults to Z axis
1. Open Scene1 from attached project. 2. Create a new particle system. 3. Select Size over lifetime. 4. Observe how the default axis... Read more
[LuaInterface]The Editor crashes when using LuaInterface library
Steps to reproduce the issue: 1. Open attached project. 2. Agree to update the Scripting API when asked to. 3. Open scene named "1".... Read more
Alpha channel ignored when using ETC1 compression.
Steps to reproduce: 1. Open attached project "ETC1_Bug.zip" 2. Open "Test" scene 3. Open build settings, switch to Android. 4. Set ... Read more
[NavMeshAgent] Agent gets teleported to the destination
After setting the agent's destination in the same NavMesh polygon as before the remaining distance is not updated properly. Read more
Exporting a material includes textures that were assigned to other shaders
Reproduction steps: 1. Open the attached project 2. Select the 'mat' material 3. Assign texture '1' to Albedo and texture '2' to Hei... Read more
[Dynamic Batching] SpeedTree rendering distortion when moving camera at ...
Repro steps: 1. Open "DynamicBatching.zip" project 2. Load "test" scene 3. Press Play 4. Set the Main Camera's x position to 39.1 5.... Read more
Null-coalescing operator returns only left-hand operand when used on pub...
Reproduction steps: 1) Open "Null-coalescing operator.zip" project 2) Open "repro" scene 3) Make sure that "Main Camera" game object... Read more
[IOS/Android] UnityWebRequest.GetAudioClip With Ogg Vorbis is not supported
When trying to stream audio file, which is .ogg an error is returned to log on Android/iOS devices: Streaming of 'ogg' on this platf... Read more
Android IL2CPP - WebRequest.Create fails for HTTP on .Net 2.0 (full)
Reproduction steps: 1) Open user's attached project 2) Make sure that IL2CPP and .NET 2.0 (not subset) are selected 3) Build and run... Read more
[Postprocessing] OnPostprocessAllAssets isn't called on all assets
Steps to reproduce: 1. Open attached project "821803.zip" 2. When importing is done - open "imports.csv" file found in project root... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder