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[Android] Camera lags when using Vuforia plugin and input field
Steps to reproduce:1) Download attached project ' Vuforia6Test.zip' and open in Unity2) Build and run project on a device3) Click on... Read more
[Hierarchy] Editor crashes while dragging and dropping gameobjects in hi...
To reproduce:1. Open attached project.2. Drag and drop 'game objects' in hierarchy for some time. Just like in attached video. To re... Read more
Particle system doesn't work properly with rigidbody2D component
To reproduce:1. Open attached project (Particle Emission By Distance 5.4.1.zip)2. Open it with Unity3. Run main scene.4. Notice that... Read more
[Android] Build crashes when attempting to load local files
Steps to reproduce:1. Open attached project "TextureLoadingCrash.zip"2. Build and run for android-Crash Reproduced on: 5.3.6p4, 5.4.... Read more
Child object changes scale when it is duplicated
Duplicated child object changes scale if parent scale variables are not equal and child rotation are not equal to 0 or 90. Reproduct... Read more
[iOS] Incorrect snapshot (rotated) when application returned from backgr...
Reproduction Steps:1. Create new project2. Switch platform to iOS3. In Player Settings, choose only Landscape Left.4. Build to iOS d... Read more
Transform::BroadcastMessageAny crash caused by a prefab file
Repro steps:1. Open "Winternight.zip" project2. Open "scene_test_graveyard" scene Note: Crash occurs because of EXAMPLE.prefab file ... Read more
Undoing the creation of a custom type gameobject results in a crash
Steps to reproduce:1. Download and open attached project2. In the hierarchy window, Right click--> Tilemap to create the custom t... Read more
Cannot import .blender files directly into Unity
Steps to reproduce:1. Open Blender 2.782. Save the default blender cube as a .blender file3. Open any Unity project or create a new ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default