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[OS X 10.10] Can't save a scene if the project is in a directory named w...
Steps to reproduce: 1. Start a new project in a directory named with other language characters (example: Jää-Aro) 2. Try to save the... Read more
Older image effects don't affect the Scene view window
In the Scene View there is a toggle for showing the Skybox, Fog and Lens Flare Effects. This button will appear in the incorrect sta... Read more
Using SetActiveScene on a scene which is being additively loaded does no...
Steps to reproduce: 1. open attached project 2. play scene 'Main' 3. click 'Load Scene" GUI button Expected: warning that we are tr... Read more
[Lighting][Forward] Spotlight ray passes through SpeedTrees
Steps to repro: 1. Open attached project and 'testShadow' scene; 2. Launch the scene. Actual result: Light ray from spotlight game... Read more
[Collab] Launch external tool for merging a script conflict provides inv...
Steps to reproduce: 1. open attached project 2. open collab tab and use the "Launch external tool" to merge Player.cs conflict Expe... Read more
[OnClick] Function with "Long" variable type doesn't show up in the func...
Reproduction steps: 1. Open the attached "Archive" project. 2. Check three scripts in the "Assets" folder. - Each one takes differe... Read more
Unity crashed on loading of collab
No proper steps to reproduce. Collab window was loading (possibly, collab data updating), and Unity crashed. Read more
Reflection Probes do not render Command Buffered visuals and lights
Steps to reproduce a bug: 1. Open the attached project TestCase.zip; 2. Open the "_DeferredCustomLights" scene; 3. Press on the Refl... Read more
Shadow artefacts with extremely shallow angles
Under certain extreme circumstances Unity will render aliased shadows. It probably affects very few users. Florent asked me to crea... Read more
[Collab] Can't publish changes if you choose not to save changes made to...
To reproduce: 1. Open the attached project 2. Create a new scene 3. Make some changes to the scene 4. Publish the scene 5. Delete th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations
- Caret is incorrectly offset when naming a file with a lot of characters in the Project window