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[IL2CPP] Android build fails to compile with IL2cpp
Steps to reproduce: 1) Open the attached project. 2) Switch the platform to Android. 3) Set the Scripting Backend to IL2cpp. 4) Buil... Read more
Imported assets failed to run script updater. System.NullReferenceException
Steps to reproduce: 1. Open "case_818952-New_Unity_Project" 2. Open "Survival" scene. 3. Observe console. (Failed to run script upda... Read more
Crash while building lightmaps on PPtr<ProceduralMaterial>::operator->
How to reproduce: 1. Open the attached project and "Level9" scene in it. 2. Open Lighting window and enable Precomputed Realtime GI... Read more
Layer name does not change when renaming it from Inspector tab
Steps to reproduce: 1.Open attached project. 2.Select Cube. 3.Open Animator tab. 4.Rename layer in the Inspector tab - Layer name do... Read more
Destroy(gameObject, time) causes Unity to crash in SharedGfxBuffer::Uns...
How to reproduce: 1. Open the attached project 2. Open and play World scene 3. select Server and Play 4. Select Bob player 5. Wait ... Read more
Sprites/Diffuse shader not affected by emission light with Sprite Renderer
Steps to reproduce: 1. Open attached project "LightProbeSprites.zip" 2. Open "Test" scene 3. Build lighting Expected behaviour: spr... Read more
Unity build crashes with GL Legacy rendering
Steps to reproduce: 1. Open the attached project. 2. Go to build settings and build the project in Standalone. 3. Disable the secon... Read more
[LOD] nextNode.rendererData.m_RendererType==kRendererMesh assert in 5.4
Steps to reproduce: 1. Open attached project "818781V2.zip" 2. Open the only scene in it and enter play mode 3. Notice assert being... Read more
[HLAPI] Declaring Command function without prefix throws compile time er...
Steps to reproduce: 1. open attached project 2. notice there are compile time errors 3. clear console 4. try to play scene -> can't ... Read more
RenderTexture Fails to Update when Camera has an Image Effect Enabled
How to reproduce: 1. Open the attached project and "test" scene in it. 2. Press play in the Editor and observe there is no circle i... Read more
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