Search Issue Tracker

1
votes
Fixed

Asset bundle includes another bundle instead of a reference

Asset Bundles

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Nov 25, 2016

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Version/s: 5.3.6p5

How to reproduce: 1. Open user's attached project 2. In editor, go 'Assets > Build Asset Bundles' 3. Go to 'Project/Assets/Streaming... Read more

1
votes
Not Reproducible

When vSync is off, and Maximize on Play is on, Gfx.WaitForPresent makes ...

Scene/Game View

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Nov 25, 2016

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Version/s: 5.4.0f3

To reproduce: 1. Open project "Hydroform Water". 2. Go to Edit -> Project Settings -> Quality. And set "V Sync Count" to "Don't Sync... Read more

0
votes
Won't Fix

Search by Type menu doesn't respond to keyboard input

Scene Hierarchy

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Nov 25, 2016

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Version/s: 5.5.0x

Steps to reproduce: 1. Create a New Project 2. Open Project Tab 3. Click on Search by Type icon (next to Search Text Input field) 4.... Read more

0
votes
By Design

Android gradle build fails when including .jar with AndroidManifest.xml ...

Android

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Nov 24, 2016

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Version/s: 5.5.0f1

How to reproduce: 1. Open the attached project 2. Open Build Settings and select Android platform 3. Select "Gradle" as the build s... Read more

0
votes
Fixed

Error message duplicates on Android when build fails

Android

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Nov 24, 2016

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Version/s: 5.5.0f1

How to reproduce: 1. Open the attached project "GradleAndroidRes.zip" 2. Open Build Settings and select Android platform 3. Select ... Read more

0
votes
Fixed

[Video Player] Muting Game View does not mute video audio

Video

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Nov 24, 2016

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Version/s: 5.6.0a2

Reproduction Steps: 1. Open project 2. Mute Game View 3. Play scene 4. Notice that sounds are not muted Reproduced on version: Unit... Read more

1
votes
By Design

[Hierarchy]Context(right-click) menu commands in the hierarchy window ha...

Scene Hierarchy

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Nov 24, 2016

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Version/s: 5.4.1f1

This results in being unable to write editor commands corresponding to activating those actions through context menu Steps to repro... Read more

1
votes
Won't Fix

[UWP] Huge performance drop when switching to landscape mode on UWP10 de...

Universal Windows Platform

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Nov 24, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project "performancetest.zip" 2. Build for WSA Universal 10 SDK 3. Deploy on a Windows Phone 10... Read more

0
votes
Fixed

[Regression][Lighting] Rendered Ambient Intensity default value in 5.6 i...

Global Illumination

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Nov 24, 2016

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Version/s: 5.6.0a5

1. Open Unity; 2. Create new project; 3. Add some simple gameobjects (plane, cube) to the scene; 4. Observe directional light intens... Read more

0
votes
By Design

Metal: Error creating pipeline state (VR/SpatialMapping/Wireframe) when ...

OSX

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Nov 24, 2016

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Version/s: 5.6.0a5

To reproduce: 1. Create new project 2. Add cube to scene 3. Change cube material to SpatialMappingWireframe 4. Notice that console... Read more

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