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0
votes
Fixed

[Android] RectTransform anchor is not being computed when VSync is activ...

Android

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Jun 21, 2019

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Version/s: 2019.2, 2019.2.0b6

To reproduce: 1. Open attached project by QA https://oc.unity3d.com/index.php/s/KyKQP5jrQq2TIm6 2. Build and run to Android device ... Read more

0
votes
By Design

Awake and Start are called not on the same frame when entering Play Mode

Scripting

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b4, 2019.3.0a1

How to reproduce: 1. Open attached project "AwakeStartScene.zip" 2. Open "To" scene 3. Enter Play Mode 4. Observe Console Expected ... Read more

1
votes
Fixed

Handles.Disc function performance is very slow in Scene View

Scripting

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Jun 26, 2019

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Version/s: 2019.1.0b4, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Open SampleScene 3. Select GameObject Cube 4. Notice a performance drop in the Scene V... Read more

0
votes
Fixed

Aborted UnityWebRequest does not clean up partly downloaded resources

Networking

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Jun 06, 2019

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Version/s: 2019.1.5f1

Steps to reproduce: 1. Open the attached project 2. Build and run to Android device 3. On device, open Settings -> Apps -> AssetBund... Read more

0
votes
Fixed

Animated transform local position is locked in Play mode when its Animat...

Animation

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Jun 20, 2019

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Version/s: 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Make a project with the user's attached 'timeline_issue.unitypackage', open 'timeline_issue' scene 2. Enter Pla... Read more

0
votes
Fixed

Freeze or crash on memcpy when importing .asset file

Serialization

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Jun 20, 2019

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Version/s: 2019.3.0a6

How to reproduce: 1. Create a new project 2. Import the files from "Dialogue Databases.zip" Actual result: Unity crashes. Reproduc... Read more

0
votes
Won't Fix

[MacOS] 2D Roguelike Tutorial crashes on import from Unity HUB

Asset - Importers

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Jun 23, 2019

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Version/s: 2019.1.7f1, 2019.1.8f1

Steps to repro: 1. Open UnityHUB 2. Download and start 2D Roguelike Tutorial Actual result: Editor crashes Reproduced in: 2019.1.8... Read more

0
votes
Active

[GraphView] IEdgeConnectorListener.OnDrop() is called even when there is...

Graph Tools Foundation

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Jun 25, 2019

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Version/s: 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user-submitted project ("GraphViewPractice.zip") 2. Go to "MyGraph" -> "Open Window" 3. In the newly o... Read more

0
votes
Fixed

Asset importer crashes when importing a shader and Unity freezes if you ...

Shaders

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Jun 13, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open the project attached by QA; 2. Reimport the shader. Expected: Editor does not freeze, the shader is suc... Read more

0
votes
Duplicate

Materials on 3D objects with non "Opaque" rendering mode corrupt when a ...

Graphics - General

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May 17, 2019

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

Steps to reproduce: 1. Open Users attached project "TryNewUnity.zip" 2. Open "MainScene" 3. Enter Play Mode 4. Notice the Cube on th... Read more