Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0b10
Issue ID
884453
Regression
Yes
Enabling VR in Player settings does nothing until Editor re-launch
In the Unity Editor under Player settings when you toggle on VR Support it does not actually take effect until you re-start the Unity Editor and open the scene again. This bug occurs in Unity 5.6.0b10 and some of the other recent betas.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Code runs slower when using a cached exception instance compared to creating a new one
- Broken UI in Default Preset Add Section of "Preset Manager" window
- [iOS] The Player freezes when closing the Notification Center and quickly swiping down from top
- Crash on Texture2D:SetPixelImpl when rapidly calling Texture2D.Apply()
- Graph Lines are not rendered when using Experimental GraphView or GridBackground
Add comment